| # | Change | User | Description | Committed | |
|---|---|---|---|---|---|
| #2 | 15791 | tjuricek | Removing very old p4ws branch | ||
| #1 | 13266 | tjuricek |
Reorganized depot to avoid stream/main in path. This may be re-imported. |
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| //guest/tjuricek/p4ws/stream/main/salt/srv/perforce/web-services/p4webapi/gemset.sls | |||||
| #6 | 13230 | tjuricek |
Created a 'cluster' build procedure that creates an installer on build, and executes the install on a test instance. The main change is to package all gem dependencies via 'vendor/cache' (using the 'bundle package' command). Right now, there appears to be an issue with test data initialization, which may need a revised approach. |
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| #5 | 13227 | tjuricek |
Revised Salt hierarchy to allow for CD clustering. Now, there are two main salt environments: 'build' and 'eval'. The 'eval' environment can be configured for testing or development by setting the Grain 'dev_pillar: True' or 'test_pillar: True'. The test modes may need a bit more effort to figure out exactly where I'll put the .deb files. The dev box passes p4_web_api tests. |
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| #4 | 13225 | tjuricek |
Initial configuration for the p4_project_services. The tests haven't been run yet, so it's likely missing some more configuration. Using vagrant to even manage these environments may not be our realistic CD premise. I may end up moving some more responsibility into the Salt layer, which would make vSphere automation easier. |
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| #3 | 13222 | tjuricek |
Add 'test-ubuntu12' environment that sets up projects based on "production" packages. Packages are installed from source files that should have been created by the last 'build-ubuntu12' environment. Since the package building process "dirties" up the environment it's better to use a clean system to test package installation. |
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| #2 | 13206 | tjuricek |
Complete and seed the setup of the p4webapi in a development mode. This works against the local development tree for dev environments. |
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| #1 | 13204 | tjuricek | Reorganize salt tree to have a single set of states (probably) organized with different basic minion configurations. | ||