job000169 #2

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# The form data below was edited by norman_morse
# Perforce Workshop Jobs
#
#  Job:           The job name. 'new' generates a sequenced job number.
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#  ReportedBy     The user who created the job. Can be changed.
#  ReportedDate:  The date the job was created.  Automatic.
#  ModifiedBy:    The user who last modified this job. Automatic.
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Job:	job000169

Status:	closed

Project:	perforce-software-p4connect

Severity:	B

ReportedBy:	p4pzp

ReportedDate:	2015/03/12 13:13:43

ModifiedBy:	norman_morse

ModifiedDate:	2015/03/23 17:01:41

Description:
	No recursive add/edit/delete
	
	Unity Asset Store user Jordan:
	    > "... the most glaring issue I see right off the bat is the lack of recusive  add/edit. I
	    > expected the behaviour in the plugin to match P4V, where an action on a folder also
	    > does that action on all files under that folder."
	    > 
	    > "From what I can tell, the GetDeepSelectedEffectivePaths call uses
	    > Selection.GetFiltered(typeof(Object), SelectionMode.Assets), which should actually be
	    > SelectionMode.DeepAssets instead."
	    > 
	    > "So far so good, but I'd like to see behaviour match closer to P4 (command line) and
	    > P4V. I haven't been able to get the 'Use P4 Config' option to work yet, but that's not a
	    > big deal. Also, Unity 5 support would be awesome!"

DevNotes:
	Closing this as a dup of Job000130.
	Updating 000130 with information from this Job.

Type:	Bug
# Change User Description Committed
#2 default
#1 default