When adding new files from within Unity, P4Connect disregards the existing p4 typemap.
This creates problems with files that should be marked for exclusive checkout and can cause problems with corrupt prefabs when they are submitted as text but contain binary data (P4 strips "newlines" from them).
P4Connect still does not respect the type map of the server as of version 2015.2.122.0542
Created Job 344 to track it.