/******************************************************************************* Copyright (c) 2013, Perforce Software, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PERFORCE SOFTWARE, INC. BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *******************************************************************************/ /******************************************************************************* * Name : p4-map-api.cc * * Author : dbb * * Description : A "Flat C" interface for the MapApi object in the Perforce * API. Used to provide simple access for C#.NET using P/Invoke and * dllimport. * ******************************************************************************/ #include "stdafx.h" class P4MapApi; /****************************************************************************** * 'Flat' C interface for the dll. This interface will be imported into C# * using P/Invoke ******************************************************************************/ enum MapType { MapInclude, MapExclude, MapOverlay }; enum MapDir { MapLeftRight, MapRightLeft }; extern "C" { void * CreateMapApi(); void DeleteMapApi( P4MapApi * pMap ); void Clear( P4MapApi *pMap ); int Count( P4MapApi *pMap ); const char * GetLeft( P4MapApi *pMap, int i ); const char * GetRight( P4MapApi *pMap, int i ); int GetType( P4MapApi *pMap, int i ); void Insert1( P4MapApi *pMap, const char * lr, int t ); void Insert2( P4MapApi *pMap, const char * l, const char * r, int t ); void * Join1( P4MapApi *pLeft, P4MapApi *pRight ); void * Join2( P4MapApi *pLeft, int ld, P4MapApi *pRight, int rd ); const char * Translate( P4MapApi *pMap, const char * p, MapDir d); void DeletePtr( const void * p ); }
# | Change | User | Description | Committed | |
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#1 | 19358 | AnnaTito |
Populate -o //guest/perforce_software/p4connect/... //guest/AnnaTito/dev/p4connect/.... |
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//guest/perforce_software/p4connect/dev/shelves/src/P4Bridge/p4bridgeStressTest/p4map-api.h | |||||
#1 | 17331 | Norman Morse | Dev branch for Shelves | ||
//guest/perforce_software/p4connect/main/src/P4Bridge/p4bridgeStressTest/p4map-api.h | |||||
#1 | 16209 | Norman Morse | Move entire source tree into "main" branch so workshop code will act correctly. | ||
//guest/perforce_software/p4connect/src/P4Bridge/p4bridgeStressTest/p4map-api.h | |||||
#1 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
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//guest/norman_morse/dev/p4connect/src/P4Bridge/p4bridgeStressTest/p4map-api.h | |||||
#1 | 11821 | Norman Morse | Move Unity 5 compatible build from internal dev branch to workshop dev branch. |