# p4/Jamrules # # This Jamrules describes how to build most of Perforce, exclusive of # windows only products. # # This file is organized into sections: # # Section 0. Generic helper rules # Section 1. Global variable settings. # Section 2. Library names. # Section 3. Per-build type variable settings. # Section 4. Per-platform variable settings. # Section 5. Perforce-special rules and actions. # Section 6. Perforce-special Windows rules. # Section 7. QT build rules and actions. # Section 8. Lua build rules and actions. # Section 9. Boost provides free peer-reviewed portable C++ source libraries. # Section 10. Google protocol buffers build rules and actions. # Section 11. Unit test rules # Section 12. Per-platform actions. # Section 13. Useful miscellanea # ################################################# # # Section 0. Generic helper rules # ################################################# # # Special Rules # # FRemoveAny x : y ; - return new array of x minus any values in y # FSplit s : delim ; - split string at delim (default /) # FStringToList s ; - return a list of chars from string # FLengthCmp s1 : s2 ; - compare length of strings # FVersionCmp x : y ; - compare version numbers (e.g. 3.4 vs. 4.5) # OnTargetVarPrepend TARGET : VARIABLE : VALUES ; # OnTargetVarAppend TARGET : VARIABLE : VALUES ; # OnTargetVarDelete TARGET : VARIABLE : VALUES ; # LinkDir app : dir ; - adds directory dir to the list of directories to be # - scanned for libraries # LinkLib app : lib ; - adds library for an app # ExLibrary cpp ; - same as Library, but with exception support # Deploy source : target ; - copies the source into the target # - unlike InstallXYZ rules it ensures that directory will be created # - and the target will be forced to be created before the install # - operation is called # MakeLocateWithSubDirectory - same as MakeLocate but the targets may have sub directory # say object/depot.cpp # rule FRemoveAny { # Usage: y = [ FRemoveAny $(x) : v1 v2 ... ] ; # returns new array with any occurence of v1, v2, etc from $(x) elided local _new ; local _elt ; for _elt in $(1) { if ! ( $(_elt) in $(2) ) { _new += $(_elt) ; } } return $(_new) ; } rule FSplit { # string : delim (default /) local s = $(>:E=/) ; local x = [ MATCH ([^$(s)]*)$(s)(.*) : $(<) ] ; if ! $(x) { return $(<) ; } return $(x[1]) [ FSplit $(x[2]) : $(>) ] ; } rule FStringToList { # Expand string into a list of characters. if ! $(<) { return ; } local x = [ MATCH ^(.)(.*) : $(<) ] ; return $(x[1]) [ FStringToList $(x[2-]) ] ; } rule FLengthCmp { # x = [ FLengthCmp STRING1 : STRING2 ] ; # # Return [-1, 0, 1] if string1 is shorter than, same length as, or longer # than, string2. local i ; local a ; local b ; # Jam doesn't understand numbers, so we can only count in unary. for i in [ FStringToList $(<) ] { a += . ; } for i in [ FStringToList $(>) ] { b += . ; } if $(a) < $(b) { return -1 ; } if $(a) > $(b) { return 1 ; } return 0 ; } rule FVersionCmp { # x = [ FVersionCmp X1.Y1.Z1 : X2.Y2.Z2 ] ; # # Return [-1, 0, 1] if the version number X1.Y1.Z1 is less than, equivalent # to, or greater than, X2.Y2.Z2. Version strings can be any alphanumeric # dotted strings. # # This function is necessary because Jam doesn't understand numbers; the # inequality operators use character collating order, so for example the # naive comparison "10 > 8" is actually false. # # Leading zeroes in each field are ignored, so for example this function # considers "3.4" and "3.4.0" to be equivalent. local a = [ FSplit $(<:J=.) : \\. ] ; # normalize a.b c => a.b.c => a b c local b = [ FSplit $(>:J=.) : \\. ] ; local r ; while $(a) || $(b) { local a1 = [ MATCH ^0*(.*) : $(a[1]) ] ; # strip leading zeroes local b1 = [ MATCH ^0*(.*) : $(b[1]) ] ; if $(a1) != $(b1) { r = [ FLengthCmp $(a1) : $(b1) ] ; if $(r) = 0 { if $(a1) < $(b1) { return -1 ; } if $(a1) > $(b1) { return 1 ; } } return $(r) ; } a = $(a[2-]) ; b = $(b[2-]) ; } return 0 ; } # Rules for modifying target-specific variables. # If a variable does not already have a target-specific binding, one is # created with a copy of the global value prior to altering the # target-specific value. # # These use no local variables, to avoid shadowing anything in caller. rule OnTargetVarPrepend { # OnTargetVarPrepend TARGET : VARIABLE : VALUES ; $(2[1]) on $(1[1]) = $(3) [ on $(1[1]) return $($(2[1])) ] ; } rule OnTargetVarAppend { # OnTargetVarAppend TARGET : VARIABLE : VALUES ; $(2[1]) on $(1[1]) = [ on $(1[1]) return $($(2[1])) ] $(3) ; } rule OnTargetVarDelete { # OnTargetVarDelete TARGET : VARIABLE : VALUES ; $(2[1]) on $(1[1]) = [ on $(1[1]) FRemoveAny $($(2[1])) : $(3) ] ; } rule SetDefaultDirName { # Usage: SetDefaultDirName VARIABLE : DEFAULT ; # Initialize VARIABLE with DEFAULT if it is not already set. # # If the variable's value after initialization is a multi-element # list, it is assumed that the variable was inherited from the # environment with spaces in the value and these are joined # together to create a single string with spaces in it. # # HOWEVER, if the first string in the list matches a subdir token # as defined by SubDir, resolve that and prepend it to the rest of # the path separated by a / or \ (as appropriate per OS). # # This allows one e.g. to set SSLPREFIX to "AllP4 ../../3rd_party/whatever" # and it will always point to the correct relative location regardless # of where you invoke jam, and regardless of your workspace root. $(1) ?= $(2) ; if $($(1)[2]) && [ FSubDirPath $($(1)[1]) ] { $(1) = [ FSubDirPath $($(1)[1]) $($(1)[2-]:J=" ") ] ; } else { $(1) = $($(1):J=" ") ; } return $($(1)) ; } rule LinkDir { # Usage: LinkDir app : dir1 dir2 ... ] ; local app = [ FAppendSuffix $(<) : $(SUFEXE) ] ; # On macs, search both normal libs and frameworks if $(OS) = MACOSX { OnTargetVarAppend $(app) : LINKLIBS : -L$(>) -F$(>) ; } else if $(UNIX) { OnTargetVarAppend $(app) : LINKLIBS : -L$(>) ; } else if $(NT) { OnTargetVarAppend $(app) : LINKLIBS : /LIBPATH:"$(>)" ; } else { Exit Don't know how to add additional library dir on $(OS). ; } } rule LinkLib { # Usage: LinkLib app : lib1 lib2 ... ] ; local app = [ FAppendSuffix $(<) : $(SUFEXE) ] ; if $(UNIX) { OnTargetVarAppend $(app) : LINKLIBS : -l$(>) ; } else if $(NT) { OnTargetVarAppend $(app) : LINKLIBS : $(>)$(SUFLIB) ; } else { Exit Don't know how to link library on $(OS). ; } } rule ExLibrary { if $(OS) = NT { ObjectC++Flags $(>) : /EHsc ; } Library $(<) : $(>) ; } rule Deploy { # Deploy source : target ; - copies the source into the target local _d = [ FDirName $(LOCATE_SOURCE[1]) $(<:D) ] ; MkDir $(_d:G=dir) ; Depends $(<) : $(_d:G=dir) ; NotFile deploy ; Depends deploy : $(<) ; Depends all : deploy ; Depends $(<) : $(>) ; Clean clean : $(<) ; SEARCH on $(>) = $(SEARCH_SOURCE) ; MakeLocate $(<) : $(LOCATE_SOURCE) ; } actions Deploy { $(CP) $(>) $(<) } rule MakeLocateWithSubDirectory { # MakeLocateWithSubDirectory targets : directory ; # Sets special variable LOCATE on targets, and arranges # with MkDir to create target directory. # Note we grist the directory name with 'dir', # so that directory path components and other # targets don't conflict. for target in $(<) { local directory = [ FDirName $(>[1]) $(target:D) ] ; if $(>) { LOCATE on $(target) = $(>) ; Depends $(target) : $(directory:G=dir) ; MkDir $(directory:G=dir) ; } } } rule SetCommonCompiler { # Basic setup for common cross-platform compilers (gcc, llvm/clang, etc). # This doesn't include OS-specific compiler tweaking. # If cross compiling on one platform for another, set # CROSS_COMPILE to the prefix of the cross tools. For # example, to build for ARM using an X86 host, set # CROSS_COMPILE="arm-none-linux-gnueabi-" and OSPLAT="ARM". # COMPILER_PREFIX can be e.g. "llvm-". This variable differs from # CROSS_COMPILE in that it only affects the compiler tools, # not other cross-compile-sensitive programs such as ranlib, ar, # and so on. # COMPILER_SUFFIX is used to specify special versions of the # compiler, e.g. when needing to use "gcc34" or "g++34" to make a # portable legacy build. local linker = $(2:E=C++) ; local prefix = $(3:E=$(COMPILER_PREFIX:E)$(CROSS_COMPILE:E)) ; local suffix = $(4:E=$(COMPILER_SUFFIX:E)) ; switch $(1:U) { case *CLANG* : CC = $(prefix)clang$(suffix) ; C++ = $(prefix)clang++$(suffix) ; # make no return value from non-void func an error, and quiet # some of the noisier clang warnings until we clean up the code C++FLAGS += -Wno-parentheses -Wno-switch -Wreturn-type -Werror=return-type ; LINK = $(OSLINK:E=$($(linker))) ; case *GCC* : CC = $(prefix)gcc$(suffix) ; C++ = $(prefix)g++$(suffix) ; # no return value from non-void func is an error in Visual Studio # so make it a warning in gcc; unfortunately gcc 3.4.5 does not # support making it an error, so we can't use -Werror=return-type C++FLAGS += -Wreturn-type ; LINK = $(OSLINK:E=$($(linker))) ; } STRIP = $(CROSS_COMPILE:E)strip ; RANLIB = $(CROSS_COMPILE:E)ranlib ; AR = $(CROSS_COMPILE:E)ar cru ; } rule SetOSXSdk { # Common setup for darwin/macosx platform. # Determine correct version and location of SDK to use, and arch flags. local _xcode = /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform ; local _sdkver = $(1:J=.) ; # Override computed sdk version local _xflags = $(2) ; # additional flags to compiler+linker local _uplats = $(3:E=i386 x86_64) ; # platforms for "universal" builds switch $(OS:U) { case DARWIN : # For Darwin 11 (OSX 10.7) and later, sdk lives deep under xcode.app if [ FVersionCmp $(OSVER) : 110 ] >= 0 { XCODE_PREFIX ?= $(_xcode) ; } local _v = [ MATCH ([0-9]+)[0-9]$ : $(OSVER) ] ; # darwin: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 local _sdkmap = 0 0 0 0 1 2 3 4 5 6 7 8 9 10 11 12 ; _sdkver ?= 10.$(_sdkmap[$(_v)]) ; case MACOSX : # For OSX 10.7 and later, sdk lives deep under xcode.app if [ FVersionCmp $(OSVER) : 107 ] >= 0 { XCODE_PREFIX ?= $(_xcode) ; } local _v = [ MATCH ([0-9]+)([0-9])$ : $(OSVER) ] ; _sdkver ?= $(_v:J=.) ; } if $(_sdkver) = 10.4 { _sdkver = $(_sdkver)u ; } # "10.4u.sdk" MACOSX_SDK ?= $(XCODE_PREFIX:E)/Developer/SDKs/MacOSX$(_sdkver).sdk ; MACOSX_SDK_FLAGS ?= -isysroot $(MACOSX_SDK) ; # OSPLAT=U : universal binary local _arch _elt ; switch $(OSPLAT:U) { case PPC : _arch = -arch ppc ; case X86 : _arch = -arch i386 ; case X86_64 : _arch = -arch x86_64 ; case U : for _elt in $(_uplats) { _arch += -arch $(_elt) ; } NOARSCAN = true ; # can't scan "fat" archives } # n.b. we used to have a "CS" OSVER suffix so you could produce a # case-sensitive server on mac, but that's no longer necessary # since you can specify a different default at runtime on any platform. $(GENFLAGS) += $(MACOSX_SDK_FLAGS) $(_arch) -DCASE_INSENSITIVE $(_xflags) ; LINKFLAGS += $(MACOSX_SDK_FLAGS) $(_arch) $(_xflags) ; } ################################################# # # Section 1. Global variable settings. # ################################################# if $(JAMBASEDATE) < 2002.05.09 { Exit Jamrules requires Jambase 2002.05.09 ($(JAMBASEDATE)) ; } # Variables you shouldn't set: # # OS - operating system ("FreeBSD") # OSPLAT - OS platform ("sparc") # # Variables you can set: # # OSVER - version of OS ("102" for MACOSX) # TYPE - controls compile flags (see below) # BUILD - subdirectory for special named builds ("nightly") # Variables that activate certain build features # DEV_VERSION - replaces the default version with a bogus one # WARN_FOR_DEPRECATED - enables deprecated warnings # FULL_PATH_DIAGNOSTICS - full path Source Code File in Diagnostics (visual studio only) # INCREMENTAL_BUILD - disable removing of temporary artifacts # BUILD_WITH_SUB_DIRECTORIES - locates the object files in a subtree BUILD_WITH_SUB_DIRECTORIES ?= true ; # Variables that activate certain build features per group # P4DEVELOPER - enables set of features appropriate for p4 dev environment # P4VDEVELOPER - enables set of features appropriate for p4v dev environment if $(P4DEVELOPER) = true { FULL_PATH_DIAGNOSTICS = true ; INCREMENTAL_BUILD = true ; } if $(P4VDEVELOPER) = true { WARN_FOR_DEPRECATED = true ; DEV_VERSION = true ; FULL_PATH_DIAGNOSTICS = true ; INCREMENTAL_BUILD = true ; } # Variables that shouldn't be set in PRODUCTION build environment if $(PRODUCTION) { if $(P4DEVELOPER) = true { exit ERROR - P4DEVELOPER and PRODUCTION defined at the same time ; } if $(P4VDEVELOPER) = true { exit ERROR - P4VDEVELOPER and PRODUCTION defined at the same time ; } if $(DEV_VERSION) = true { exit ERROR - DEV_VERSION and PRODUCTION defined at the same time ; } } # For convenience of historical compatibility, the OSPLAT value # "AMD64" will be changed to "X86_64", which is the canonical name # we are now using for that platform. Please get into the habit of # using it directly, as this may go away someday. if $(OSPLAT:U) = AMD64 { OSPLAT = X86_64 ; } # This is jam idiomatic, but the result is that # P4BIN is set to ../p4-bin (relative to P4) SubDir AllP4 p4 ; # where we are SubDir AllP4 p4-bin ; # where we want to be SubDir P4BIN ; # name is that SubDir AllP4 p4 ; # back to where we started EXEC_SUB_TOKENS = $(OS:L)$(OSVER:EL)$(OSPLAT:EL) $(BUILD) $(TYPE:L) ; EXEC_LIB ?= [ FSubDirPath P4BIN lib.$(EXEC_SUB_TOKENS[1]) ] ; EXEC_INC ?= [ FSubDirPath P4BIN inc.$(EXEC_SUB_TOKENS[1]) ] ; EXEC_LIBEXEC ?= [ FSubDirPath P4BIN libexec.$(EXEC_SUB_TOKENS[1]) ] ; # Build dir: p4-bin/bin.xxx[/build][/type] EXEC_TOKENS = P4BIN bin.$(EXEC_SUB_TOKENS[1]) $(EXEC_SUB_TOKENS[2]) $(EXEC_SUB_TOKENS[3]) ; EXEC ?= [ FSubDirPath $(EXEC_TOKENS) ] ; ALL_LOCATE_TARGET = $(EXEC) ; if $(BUILD_WITH_SUB_DIRECTORIES) = true { # Override the default Objects rule Objects { local _i ; for _i in [ FGristFiles $(<) ] { Object $(_i:S=$(SUFOBJ)) : $(_i) ; Depends obj : $(_i:S=$(SUFOBJ)) ; if $(INCREMENTAL_BUILD) != true { NotFile protobuf ; Depends $(_i:S=$(SUFOBJ)) : protobuf ; } MakeLocateWithSubDirectory $(_i:S=$(SUFOBJ)) : [ FDirName $(LOCATE_SOURCE[1]) objects $(SUBDIR_TOKENS) ] ; } } } # version file # Ident'ed executables depend on this SEARCH on Version = $(P4) ; include Version ; if $(DEV_VERSION) = true { # Add local-dev-build marker to the revision RELEASE = $(RELEASE[1]) $(RELEASE[2]) $(RELEASE[3])-local-dev-build ; # Change the version to bogus one # TODO: This could be improved to grab the version from perforce # but is it going to be better. Developers may have # old revision, cherry picking, un-submitted changes, etc. PATCHLEVEL = 9999999 ; SUPPDATE = 2100 01 01 ; } STRIP = strip ; COMPRESS = gzip -9 ; # symbolic flags with no user/group/other specifier will default to # ANDing with the user's umask. # Thus, if the user's umask is 022, # files will be -rw-r--r-- and executables will be -rwxr-xr-x # If a user's umask is 002, # files will be -rw-rw-r-- and executables will be -rwxrwxr-x # and so on. if $(UNIX) { FILEMODE = "+r,go-w" ; EXEMODE = "+rx,go-w" ; } DEFINES += OS_$(OS) OS_$(OS)$(OSVER) OS_$(OS)$(OSPLAT:U) OS_$(OS)$(OSVER)$(OSPLAT:U) ; HDRS += [ FSubDirPath P4 msgs ] [ FSubDirPath P4 support ] [ FSubDirPath P4 sys ] ; # For production builds we customize the names of our Qt shared # libaries on some platforms to avoid naming/version conflicts with # system libraries on numerous platforms. The main exception is # OSX, where it isn't needed. # # Developers don't necessarily bother to add this infix to their # builds, but these variables allow one to use them if desired even # for non-production builds. if $(PRODUCTION) && $(OS) != MACOSX { QT_LIBINFIX ?= P4 ; } # The default, if linking with stdc++, is to dynamically link unless a specific platform overrides as static. STATIC_LIBSTDC++ = no ; # This really ought to be renamed LINK_WITH_STL since some operating systems use a different name. LINK_WITH_STDC++ = p4d p4p p4broker p4zk p4sandbox p4sandbox_ja p4vc ; # SSL configuration: # Define SSL to include netssl* source code into the libraries and executables # Define SSLSTUB to link in a stubbed version of the SSL libraries rather than linking # to the OpenSSL libraries. # Expected build configurations: # 1. All in-house executables compiled with SSL = yes and SSLSTUB = no # (i.e., link with OpenSSL libraries) # 2. C/C++ Client API built with SSL = yes and SSLSTUB = yes # SSL is defined but libraries not released with code. SSL ?= no ; SSLSTUB ?= no ; SetDefaultDirName SSLPREFIX : [ FSubDirPath P4BIN ] ; # 2014-10-23 temporary backward compatibility for transition. # Don't use SSLINCLUDE anymore. if $(SSLINCLUDE) { SSLINCDIR ?= $(SSLINCLUDE) ; } if $(SSLSTUB) = yes { SSL = yes ; SSLINCDIR ?= [ FSubDirPath AllP4 p4 sslstub ] [ FDirName $(SSLPREFIX) inc.$(EXEC_SUB_TOKENS[1]) ] ; SetDefaultDirName SSLINCDIR ; } else { SetDefaultDirName SSLINCDIR : [ FDirName $(SSLPREFIX) inc.$(EXEC_SUB_TOKENS[1]) ] ; } # Zookeeper configuration # Define ZK to include zkservice client network code into the server process. # The ZKS client network code should be used only with the Perforce Clustered Servers. # The Clustered Servers are only being released on Linux varients. # Expected build configurations: # 1. Only the p4d and p4broker executables on Linux 32 and 64 bit platforms. Non-clustered # servers and brokers on Linux will have support for Zookeeper built in but will not use # the service. # 2. All non-linux OS p4d and p4brokers will not compile in support for Zookeeper. # 3. The proxy and perforce client will not compile in support for Zookeeper ZK ?= no ; # LDAP configuration: # Define LDAPSTUB to link in a stubbed version of the LDAP libraries # rather than linking to either the OpenLDAP or WinLDAP libraries. # Expected build configurations: # 1. NT P4D binaries built with LDAPSTUB = no and linked against WinLDAP # in the Windows SDK. # 2. Linux P4D binaries built with LDAPSTUB = no and linked against the # OpenLDAP and CyrusSASL libraries # 3. All other P4D binaries built with LDAPSTUB = yes LDAPSTUB ?= yes ; SetDefaultDirName OPENLDAPINCDIR : $(EXEC_INC) ; SetDefaultDirName OPENLDAPLIBDIR : $(EXEC_LIB) ; SetDefaultDirName CYRUSSASLPINCDIR : $(EXEC_INC) ; SetDefaultDirName CYRUSSASLPLIBDIR : $(EXEC_LIB) ; ################################################# # # Section 2. Library names. # ################################################# rule SetLibName { $(1) = $(2:S=$(SUFLIB)) ; LOCATE on $($(1)) = $(EXEC) ; } SetLibName CLIENTLIB : libclient ; SetLibName DMLIB : libdm ; SetLibName FTPLIB : libp4ftp ; SetLibName LBRLIB : liblbr ; SetLibName P4EXPLIB : libp4exp ; SetLibName P4TD : libp4thumb ; SetLibName P4LIB : libp4 ; SetLibName P4SCCLIB : libp4scc ; SetLibName P4SSLLIB : libp4sslstub ; SetLibName P4WINLIB : libp4win ; SetLibName P4WINCMNLIB : libp4wcmn ; SetLibName P4WINDIFFLIB : libp4wdf ; SetLibName P4WINMRGLIB : libp4wmrg ; SetLibName PLUGINLIB : libplugin ; SetLibName PROXYLIB : libproxy ; SetLibName QTADMINAPPLIB : libqtadminapp ; SetLibName QTADMINLIB : libqtadmin ; SetLibName QTCMDLIB : libqtcmd ; SetLibName QTCORELIB : libqtcore ; SetLibName QTP4APILIB : libqtp4api ; SetLibName QTIMGMAXLIB : libqtmaxfmt ; SetLibName QTIMGMAYALIB : libqtmayafmt ; SetLibName QTIMGPHOTOLIB : libqtphotofmt ; SetLibName QTIMGTGALIB : libqttgafmt ; SetLibName QTMERGELIB : libqtmerge ; SetLibName QTMERGEAPPLIB : libqtmergeapp ; SetLibName QTPLATLIB : libqtplat ; SetLibName QTPREFLIB : libqtpref ; SetLibName QTUTILLIB : libqtutil ; SetLibName QTREELIB : libqtree ; SetLibName RPCLIB : librpc ; SetLibName SANDSTORM : libstorm ; SetLibName P4VSHELL : libp4vshell ; SetLibName P4ALIB : libp4a ; SetLibName P4V : libp4v ; SetLibName P4VPRIMITIVES : libp4vprimitives ; SetLibName P4VC : libp4vc ; SetLibName P4VTEST : libp4vtest ; SetLibName SCCDLLLIB : p4scc2 ; SetLibName SERVERLIB : libserver ; SetLibName SUPPORTLIB : libsupp ; SetLibName SHSTUBLIB : libshstub ; SetLibName WEBGIZMOLIB : libp4web ; SetLibName P4SANDBOXLIB : libp4sandbox_$(P4SBLANG:E=en) ; SetLibName ZKSLIB : libzks ; SetLibName P4SHAREDLIB : libp4shared ; SetLibName ZKUILIB : libzkui ; ################################################# # # Section 3. Per-build type variable settings. # ################################################# TYPE ?= opt ; switch $(TYPE) { # These are official builds # # dyn: windows guis must be dynamic # opt: our standard, optimized build # pic: for API and some client applications case dyn : OPTIM = -O2 ; case opt : OPTIM = -O2 ; case pic : OPTIM = -O2 -fPIC ; # These are for internal testing/playing # # g/dyng/optg: debugging # pg: profiled executable on unix # fast: a fast compile (no optimization) # lower: case insensitive on UNIX # lpg: lower profiled case g : OPTIM = -g ; case dyng : OPTIM = -g ; case picg : OPTIM = -g -fPIC ; case picog : OPTIM = -g -fPIC -O2 ; case gpic : OPTIM = -g -fPIC ; # mistake in convention; avoid using case fast : OPTIM = ; case lower : OPTIM = -DCASE_INSENSITIVE -O2 ; case lpg : OPTIM = -DCASE_INSENSITIVE -O2 -pg ; LINKFLAGS = -pg ; case optg : OPTIM = -O2 -g ; case pg : OPTIM = -pg -O ; LINKFLAGS = -pg ; case sym : OPTIM = -opt off -sym full ; LINKFLAGS = -sym full ; # _FORTIFY_SOURCE: http://gcc.gnu.org/ml/gcc-patches/2004-09/msg02055.html case FSgSSP : OPTIM = -g -D_FORTIFY_SOURCE=2 -fstack-protector-all ; # asan: https://code.google.com/p/address-sanitizer/wiki/AddressSanitizer case asan : OPTIM = -g -fsanitize=address -fno-omit-frame-pointer -O1 ; LINKLIBS = -lasan ; case gcov : OPTIM = -fprofile-arcs -ftest-coverage -g -O ; LINKFLAGS = -fprofile-arcs -ftest-coverage -g ; case *vsdebug* : # special-target builds; see NT section case * : Echo "Warning -- unknown compilation TYPE" $(TYPE) ; } # TYPE_DEBUG for all debug builds. # TYPE_DYNAMIC for all dynamic builds. # TYPE_PIC for all position-independent code gen switch $(TYPE) { case *dyn* : TYPE_DYNAMIC ?= true ; } switch $(TYPE) { case *g* : TYPE_DEBUG ?= true ; } switch $(TYPE) { case *pic* : TYPE_PIC ?= true ; } if $(TYPE_DEBUG) = true { C++FLAGS += -D_DEBUG ; INCREMENTAL_BUILD = true ; } else { C++FLAGS += -DNDEBUG ; } # Some things don't get built dynamically/statically. if ! $(TYPE_DYNAMIC) || $(OS) != NT { BUILD_P4D ?= true ; } if [ FVersionCmp $(GCCVER) : 4.2 ] >= 0 { OPTIM += -fwrapv ; } # see job047026 ################################################# # # Section 4. Per-platform variable settings. # ################################################# # Flags for Perforce # # CASE_INSENSITIVE -- case folding server # ENUM_INT -- force enums to int sized for watcom # USE_CRLF -- ascii opened as binary needs special handling # USE_CR -- special CR <-> LF translation for mac # USE_EBCDIC -- ascii <-> ebcdic translation in rpc GENFLAGS = CCFLAGS C++FLAGS ; switch $(OS)$(OSVER:E) { case AIX53 : SetCommonCompiler $(OSCOMP:E=gcc) : CC ; # NO_VIZ disables the use of the `hidden' symbol # visibility attribute used by gcc in zlib/zutil.h. CCFLAGS += -DNO_VIZ ; C++FLAGS += -DBSD -Dunix -D_LARGE_FILES=1 ; LINKLIBS += -lsupc++ ; if $(CROSS_COMPILE) { # For some reason our binutils cross-compiled `strip' doesn't # actually remove debug symbols unless you explicitly tell it # to remove that section. STRIP += -R .debug ; } switch $(OSPLAT:U) { case PPC64 : $(GENFLAGS) += -maix64 ; LINKFLAGS += -maix64 ; AR = $(CROSS_COMPILE:E)ar -X64 -ru ; if ! $(CROSS_COMPILE) { # The native aix strip command requires this flag on 64-bit # objects, but the gnu binutils strip command (used when # cross compiling) does not recognize it. STRIP += -X64 ; } } case AS400 : CC = icc ; C++ = icc ; LINK = icc ; OPTIM = -O4 ; $(GENFLAGS) += -DUSE_EBCDIC ; LINKFLAGS += -qDUPPROC ; AR = qar -cru ; STRIP = ; # This QSYS library must be pre-created before building QSYSLIB = p4 ; case CYGWIN* : CC = gcc ; C++ = gcc ; LINK = g++ ; C++FLAGS += -DUSE_CRLF ; case DARWIN : CC = cc ; C++ = cc ; C++FLAGS += -DCASE_INSENSITIVE ; case DARWIN60cs : #case-sensitive CC = cc ; C++ = cc ; LINK = g++ ; case DARWIN8* : SetCommonCompiler $(OSCOMP:E=gcc) ; SetOSXSdk : -mmacosx-version-min=10.4 : ppc i386 ; LIBRARY_DEPOLYMENT_SDK = sdk10.4 ; LINKLIBS += -weak_framework CoreFoundation ; case DARWIN9* : SetCommonCompiler $(OSCOMP:E=gcc) ; SetOSXSdk : -mmacosx-version-min=10.5 -fwrapv : ppc i386 x86_64 ; LIBRARY_DEPOLYMENT_SDK = sdk10.5 ; # Unspeakably horrible kludge: # The *actual* 10.5 linker doesn't understand this option (and it's # not needed), but it's needed if we want to build 10.5-compatible # executables on a 10.6 system. if $(MACOSX105ON106) { LINKFLAGS += -Wl,-no_compact_linkedit ; } LINKLIBS += -weak_framework CoreFoundation ; case DARWIN10* : SetCommonCompiler $(OSCOMP:E=gcc) ; SetOSXSdk : -mmacosx-version-min=10.5 -fwrapv ; LIBRARY_DEPOLYMENT_SDK = sdk10.5 ; # Don't insert LC_* loader commands in executables. Even though OS # X 10.5 can load these executables, none of the older editing # tools like `strip', `otool', etc. from earlier SDKs can interpret # them. So if we really want to reuse artifacts portably, we can't # use these newer features. LINKFLAGS += -Wl,-no_compact_linkedit ; LINKLIBS += -weak_framework CoreFoundation ; case DARWIN1[12]* : SetCommonCompiler $(OSCOMP:E=gcc) ; SetOSXSdk : -mmacosx-version-min=10.5 -fwrapv ; LIBRARY_DEPOLYMENT_SDK = sdk10.5 ; LINKLIBS += -framework CoreFoundation ; case DARWIN13* : SetCommonCompiler $(OSCOMP:E=clang) ; SetOSXSdk : -mmacosx-version-min=10.5 -fwrapv ; LIBRARY_DEPOLYMENT_SDK = sdk10.5 ; LINKFLAGS += -Wl ; LINKLIBS += -framework CoreFoundation ; case FREEBSD : Exit Set OSVER to 4, 54, 60, 70, 80, etc for FreeBSD ; case FREEBSD4 : SetCommonCompiler $(OSCOMP:E=gcc) ; if $(OSPLAT:U) != AXP { LINKFLAGS += -static ; } $(GENFLAGS) += -pipe ; case FREEBSD[56789]* : # Freebsd 5.0 to 9.0 SetCommonCompiler $(OSCOMP:E=gcc) ; if [ FVersionCmp $(OSVER) : 70 ] >= 0 { OPTIM += -fwrapv ; } # see job047026 _mflags = ; switch $(OSPLAT:U) { case X86 : _mflags = -m32 ; case X86_64 : _mflags = -m64 ; case SPARC64 : _mflags = -m64 ; } $(GENFLAGS) += $(_mflags) -pipe ; LINKFLAGS += $(_mflags) ; case FREEBSD1* : # FreeBSD 10.0 and later SetCommonCompiler $(OSCOMP:E=clang) ; OPTIM += -Wno-parentheses -Wno-switch -fwrapv ; _mflags = ; switch $(OSPLAT:U) { case X86 : _mflags = -m32 ; case X86_64 : _mflags = -m64 ; } $(GENFLAGS) += $(_mflags) -pipe ; LINKFLAGS += $(_mflags) ; case HPUX11 : switch $(OSPLAT:EU)-$(OSCOMP:E) { # On IA64, hpux supports both 64-bit and 32-bit executables. # We build 64-bit for the benefit of p4d, and client apps are built # the same way for the sake of simplicity. case IA64-GCC : CC = gcc ; C++ = gcc ; $(GENFLAGS) += -mlp64 ; LINK = gcc ; LINKFLAGS += -mlp64 ; LINKLIBS += -lsupc++ -lunwind ; case IA64-* : # unbundled vendor compiler CC = aCC ; C++ = aCC ; OPTIM = +O1 ; if $(TYPE_PIC) { OPTIM += +Z ; } CCFLAGS += -Ae ; # treat .c files as C89, not C++ C++FLAGS += -Wc,-ansi_for_scope,on ; $(GENFLAGS) += +DD64 -z ; # Suppress compiler warnings: # 2611: overloaded virtual function "x" is only partially overridden in class "y" # 2997: function "x::fn is hidden by y::fn" -- virtual function override intended? # 2177: label "x" was declared but never referenced # 2815: type qualifier on return type is meaningless # 4232: conversion from "indx_t *" to a more strictly aligned type "pgno_t *" may cause misaligned access $(GENFLAGS) += +W2611,2997,2177,2815,4232 ; LINK = aCC ; # The +hideallsymbols linker option will generate a # lot of harmless warnings about being unable to hide # symbols that are undefined and need resolving # from the (dynamically linked) system libraries, # but see //depot/main/p4-doc/code/PORTING for rationale. LINKFLAGS += +DD64 +Oprocelim -z -Wl,+hideallsymbols,+stripunwind ; case PA11-* : # unbundled vendor compiler CC = aCC ; C++ = aCC ; LINK = aCC ; OPTIM = +O1 ; CCFLAGS += -Ae ; # treat .c files as C89, not C++ $(GENFLAGS) += -D_LARGEFILE64_SOURCE +DA1.1 ; case *-* : # assumed PA20 (32-bit) with unbundled vendor compiler CC = aCC ; C++ = aCC ; LINK = aCC ; OPTIM = +O1 ; CCFLAGS += -Ae ; # treat .c files as C89, not C++ $(GENFLAGS) += -D_LARGEFILE64_SOURCE ; } case IPHONE30 : # This is distinct from the MACOSX or DARWIN platforms # because the SDKs used are not compatible, and because # someday the iPhone may target both armv6 and i386. PLATFORM_ROOT ?= /Developer/Platforms/iPhoneOS.platform ; COMPILER_DIR ?= $(PLATFORM_ROOT)/Developer/usr/bin ; SDK_VERSION ?= iPhoneOS3.0.sdk ; IPHONE_SDK ?= $(PLATFORM_ROOT)/Developer/SDKs/$(SDK_VERSION) ; CC = $(COMPILER_DIR)/gcc ; C++ = $(COMPILER_DIR)/g++ ; LINK = $(COMPILER_DIR)/g++ ; RANLIB = $(COMPILER_DIR)/ranlib ; $(GENFLAGS) += -DCASE_INSENSITIVE -DOS_DARWIN -fpascal-strings -isysroot$(IPHONE_SDK) ; LINKFLAGS += -Wl,-syslibroot,$(IPHONE_SDK) ; # OSPLAT=U : universal binary (don't use this right now) switch $(OSPLAT:U) { case ARMV6 : _arch = -arch armv6 ; case ARMV7 : _arch = -arch armv7 ; case U : _arch = -arch armv6 -arch armv7 ; NOARSCAN = true ; # can't scan "fat" archives } $(GENFLAGS) += $(_arch) -DCASE_INSENSITIVE ; LINKFLAGS += $(_arch) ; case IRIX65 : CC = cc -OPT:Olimit 5000 -64 -mips3 ; C++ = CC -woff 3439,1174,1178,1681,1682 -OPT:Olimit 5000 -64 -mips3 ; LINK = CC -64 ; if $(TYPE_PIC) { OPTIM = -O2 -KPIC ; } case LINUX : Exit Set OSVER to 24 or 26 ; case LINUX2[46] : SetCommonCompiler $(OSCOMP:E=gcc) : CC ; LINKLIBS += -lsupc++ # Assumes gcc 3.x or later -lrt # for clock_gettime -ldl # for OpenSSL -lm ; # for floor & misc STATIC_LIBSTDC++ = yes ; LIBRARY_DEPOLYMENT_OS_VERSION = $(OSVER) ; # be explicit about submodel since we may be compiling x86 code on # an x86/x86_64 biarch system, and the default may be uncertain. _mflags = ; switch $(OSPLAT:U) { case X86 : _mflags = -m32 ; SMARTHEAP ?= yes ; SMARTHEAP_CHECKS ?= 0 ; case X86_64 : _mflags = -m64 ; SMARTHEAP ?= yes ; SMARTHEAP_CHECKS ?= 0 ; case PPC : _mflags = -m32 ; case PPC64 : _mflags = -m64 ; case ARMEL : _mflags = -march=armv4t -mfloat-abi=soft ; # Use arch=armv6 for compatibility with Raspberry Pi Raspian. # # It should be noted that vfpv3-d16 is the agreed upon linux # floating point ABI for armv7 and above. This won't actually work # on the raspi because it doesn't have these registers, but we # don't use any floating point in our own programs at present. # This flag is just present to make sure our cross compiler # generates the right code if this situation changes. case ARMHF : _mflags = -march=armv6 -mfloat-abi=hard -mfpu=vfpv3-d16 ; } $(GENFLAGS) += $(_mflags) -D_GNU_SOURCE ; LINKFLAGS += $(_mflags) ; QTOPENGL ?= no ; case MACOSX : Exit Set OSVER to 104, 105, 106, ... for MACOSX ; case MACOSX104 : SetCommonCompiler $(OSCOMP:E=gcc) ; SetOSXSdk : -mmacosx-version-min=10.4 : ppc i386 ; LIBRARY_DEPOLYMENT_SDK = sdk10.4 ; # The -fvisibility-inlines-hidden option is a C++-only # option, needed because Qt4 is built with it and all # statically-compiled objects need to use it consistently. C++FLAGS += -fvisibility-inlines-hidden ; $(GENFLAGS) += -fpascal-strings -F$(QTDIR)/lib ; LINKLIBS += -framework ApplicationServices -framework Foundation -framework CoreServices ; case MACOSX105 : SetCommonCompiler $(OSCOMP:E=gcc) ; SetOSXSdk : -mmacosx-version-min=10.5 -fwrapv : ppc i386 ; LIBRARY_DEPOLYMENT_SDK = sdk10.5 ; # The -fvisibility-inlines-hidden option is a C++-only # option, needed because Qt4 is built with it and all # statically-compiled objects need to use it consistently. C++FLAGS += -fvisibility-inlines-hidden ; $(GENFLAGS) += -fpascal-strings -F$(QTDIR)/lib ; # Unspeakably horrible kludge: # The *actual* 10.5 linker doesn't understand this option (and it's # not needed), but it's needed if we want to build 10.5-compatible # executables on a 10.6 system. if $(MACOSX105ON106) { LINKFLAGS += -Wl,-no_compact_linkedit ; } LINKLIBS += -framework ApplicationServices -framework Foundation -framework CoreServices ; case MACOSX106 : SetCommonCompiler $(OSCOMP:E=gcc) ; SetOSXSdk : -mmacosx-version-min=10.5 -fwrapv : i386 ; LIBRARY_DEPOLYMENT_SDK = sdk10.5 ; # The -fvisibility-inlines-hidden option is a C++-only # option, needed because Qt4 is built with it and all # statically-compiled objects need to use it consistently. C++FLAGS += -fvisibility-inlines-hidden ; $(GENFLAGS) += -fpascal-strings -F$(QTDIR)/lib ; # Don't insert LC_* loader commands in executables. Even though OS # X 10.5 can load these executables, none of the older editing # tools like `strip', `otool', etc. from earlier SDKs can interpret # them. So if we really want to reuse artifacts portably, we can't # use these newer features. LINKFLAGS += $(MACOSX_SDK_FLAGS) -Wl,-no_compact_linkedit ; LINKLIBS += -framework ApplicationServices -framework Foundation -framework CoreServices ; case MACOSX10[78] : SetCommonCompiler $(OSCOMP:E=gcc) ; SetOSXSdk : -mmacosx-version-min=10.5 -fwrapv ; LIBRARY_DEPOLYMENT_SDK = sdk10.5 ; # The -fvisibility-inlines-hidden option is a C++-only # option, needed because Qt4 is built with it and all # statically-compiled objects need to use it consistently. C++FLAGS += -fvisibility-inlines-hidden ; $(GENFLAGS) += -fpascal-strings -F$(QTDIR)/lib ; LINKLIBS += -framework ApplicationServices -framework Foundation -framework CoreServices ; case MACOSX1[01]* : # 10.9 and later SetCommonCompiler $(OSCOMP:E=clang) ; SetOSXSdk : -mmacosx-version-min=10.5 -fwrapv ; LIBRARY_DEPOLYMENT_SDK = sdk10.5 ; # The -fvisibility-inlines-hidden option is a C++-only # option, needed because Qt4 is built with it and all # statically-compiled objects need to use it consistently. C++FLAGS += -fvisibility-inlines-hidden ; $(GENFLAGS) += -fpascal-strings -F$(QTDIR)/lib ; LINKLIBS += -framework ApplicationServices -framework Foundation -framework CoreServices ; case MINGW* : # MinGW is a special case of NT : instead of using msft's compiler, # it uses gcc. But unlike cygwin it is not an emulation layer. # # Most of the win32 API is accessible but not all MSVC extensions # are; there might be difficulty using routines that are part of # the MSVCR dynamic runtime. # If cross compiling (e.g. on linux), set CROSS_COMPILE to the # prefix of the cross tools. if ! $(NT) && ! $(MINGW) { CROSS_COMPILE ?= i686-pc-mingw32- ; } SetCommonCompiler $(OSCOMP:E=gcc) ; SUFLIB = .a ; SUFOBJ = .o ; SUFEXE = .exe ; DEFINES += OS_NT CASE_INSENSITIVE USE_CRLF ; # Set minimum API compatibility to WindowsXP (see w32api.h) # # Make sure exceptions are disabled; the API doesn't use any and # some builds of MinGW don't even support them. $(GENFLAGS) += -D_WIN32_WINNT=0x0501 -DWINVER=0x0501 -fno-exceptions ; # LINKLIBS comes from jambase wrongly initialized # do not use += here LINKLIBS = -lws2_32 -lsupc++ ; case MVS : # Set the following variables in your shell before # invoking jam # # _C89_CLIB_PREFIX="SYS1.CBC" # _C89_PLIB_PREFIX="SYS1.CEE" # _C89_SLIB_PREFIX="SYS1" # # _CC_CLIB_PREFIX="SYS1.CBC" # _CC_PLIB_PREFIX="SYS1.CEE" # _CC_SLIB_PREFIX="SYS1" # # _CXX_CLIB_PREFIX="SYS1.CBC" # _CXX_PLIB_PREFIX="SYS1.CEE" # _CXX_SLIB_PREFIX="SYS1" # # Note: some might not be required if all the aliases have # been set correctly # EBCDIC ?= yes ; CC = cc ; C++ = c++ -+ ; $(GENFLAGS) += -D_OE_SOCKETS -DNO_LONG_LONG ; if $(EBCDIC) != no { $(GENFLAGS) += -DUSE_EBCDIC ; } if $(ASCII) = yes { $(GENFLAGS) += -DNO_EBCDIC_FILES ; } LINK = c++ ; OPTIM = -O ; case NETBSD3* : OSCOMPDIR ?= /usr/pkg/gcc34/bin/ ; CC = $(OSCOMPDIR:E)gcc ; C++ = $(OSCOMPDIR:E)g++ ; LINK = $(OSCOMPDIR:E)gcc ; LINKLIBS += -lsupc++ -lm ; $(GENFLAGS) += -pipe -Dunix ; # NetBSD gcc choked on -O2 -fPIC if $(TYPE_PIC) { OPTIM = -O1 -fPIC ; } case NETBSD* : CC = $(OSCOMPDIR:E)gcc ; C++ = $(OSCOMPDIR:E)g++ ; LINK = $(OSCOMPDIR:E)gcc ; LINKLIBS += -lsupc++ -lm ; $(GENFLAGS) += -pipe -Dunix ; case VMS* : # use C++ compiler: we're cheap CC = cxx ; C++ = cxx ; DEFINES += NO_MEMCPY ; STRIP = ; OPTIM = ; case NT* : LIBRARY_DEPOLYMENT_SDK = vs$(MSVSVER) ; # Jambase adds /MT to C++FLAGS, even when we don't want it. # We'll set the right flags below. C++FLAGS = [ FRemoveAny $(C++FLAGS) : /MT ] ; CCFLAGS = [ FRemoveAny $(CCFLAGS) : /MT ] ; # Define min windows version supported C++FLAGS += -D_WIN32_WINNT=0x0501 ; if $(FULL_PATH_DIAGNOSTICS) = true { C++FLAGS += /FC ; } local _Z = /Zi ; # flag to put debug syms in .pdb file # Visual Studio 8 and earlier choke when writing .pdb files # to a networked drive; this variable provides a way to # override the pdb filename. Visual Studio 9 # (VS2008) and later apparently are ok. PDBFILENAME ?= $(EXEC)\\ ; if [ FVersionCmp $(MSVSVER) : 12 ] >= 0 { # If using parallel builds, VS12 will abort due to multiple # simultaneous accesses to the pdb file unless you serialize # accesses with this flag. $(GENFLAGS) += /FS ; } if $(JAMFAST) { if $(PRODUCTION) { Exit Do not use JAMFAST with PRODUCTION, since JAMFAST embeds debug symbols directly in object files. ; } # Put debug syms directly in object files. # If running jam with -j2 or greater, using a .pdb database # for the debug symbols may cause locking failures from # parallel compilation processes trying to access it. _Z = /Z7 ; } switch $(BUILD) { # When we do API builds, we set BUILD=vs2003, vs2005, etc. # These builds should have neither /Zi nor /Z7 symbol # instrumentation, because we don't want to ship debug # symbols to our customers, either embedded in the # .obj/.lib files or in the .pdb database which the linker # would want provided. case vs2* : _Z = ; } C++FLAGS += /DCASE_INSENSITIVE /DUSE_CRLF ; if $(WARN_FOR_DEPRECATED) = true { # removes /wd4996 that cames from jam - jambase file C++FLAGS = [ FRemoveAny $(C++FLAGS) : /wd4996 ] ; } # Use setargv.obj to get wildcard expansion. # This is coupled with our own modified wildcard expander used by # setargv.obj in VS8 or later, per job030753. # LINKLIBS comes from jambase wrongly initialized # do not use += here LINKLIBS = setargv.obj advapi32.lib oldnames.lib kernel32.lib ws2_32.lib ; if $(SSL) = yes { LINKLIBS += User32.lib Ole32.lib Oleaut32.lib Gdi32.lib ; } # 2008-10-17: static only for now if ! $(TYPE_DYNAMIC) && [ FVersionCmp $(MSVSVER) : 8 ] >= 0 { local _dyn ; if $(TYPE_DYNAMIC) = true { _dyn = -dyn ; } LINKLIBS += $(EXEC_LIB)/wild-vs$(MSVSVER)$(_dyn:E).obj ; } if $(OSPLAT:U) = IA64 && ! $(MSVSVER) { # When using the windows 2003 SDK on IA64, the /GS flag is # enabled by default but even if you disable it for our own # builds, the libraries provided with the SDK itself were build # with /GS, so there's no way to avoid having to link against # this library. # # See http://support.microsoft.com/?id=894573 LINKLIBS += bufferoverflowU.lib ; } # The "rc" tool needs MS headers: RCSTDHDRS = $(MSVCNT:J=" ")\\include $(MSVCNT:J=" ")\\atlmfc\\include ; STRIP = ; switch $(OSPLAT:U) { case X86 : SMARTHEAP ?= yes ; SMARTHEAP_CHECKS ?= 0 ; case X64 : SMARTHEAP ?= yes ; SMARTHEAP_CHECKS ?= 0 ; } # Now, unset STDHDRS so Jam doesn't scan system headers (takes # too long when using compiler on networked machine): STDHDRS = ; if $(BCCROOT) { # Jeff Anton compiles with borland. OPTIM = -O2 ; RCFLAGS = /d NDEBUG /r ; AR = tlib /C /P128 ; LINKLIBS += $(BCCROOT)/lib/wildargs.obj ; } else switch $(TYPE) { case g : # Debugging build OPTIM = $(_Z) /Gm ; RCFLAGS = /d DEBUG /r ; LINKFLAGS += /DEBUG ; if $(SMARTHEAP) = yes { LINKFLAGS += /FORCE ; } if $(CRT) = dyn { $(GENFLAGS) += /MDd ; } else { $(GENFLAGS) += /MTd ; } case dyn : # Dynamic link version, for qt products OPTIM = $(_Z) /O2 ; RCFLAGS = /d NDEBUG /r ; $(GENFLAGS) += /MD ; LINKFLAGS += /MAP /DEBUG /OPT:REF /OPT:ICF ; case dyng : # Dynamic Debugging build if $(JAMFAST) { OPTIM = $(_Z) ; } else { OPTIM = $(_Z) /Gm ; } RCFLAGS = /d DEBUG /r ; $(GENFLAGS) += /MDd ; LINKFLAGS += /DEBUG /NODEFAULTLIB:msvcrt.lib /fixed:no ; case vsdebug : # Static link with Visual Studio debug libraries. # This does not enable debugging our own code, just sets # linker dependencies for VS libraries. # This is intended for customer use. OPTIM = /O2 ; RCFLAGS = /d NDEBUG /r ; $(GENFLAGS) += /MTd ; case vsdebug_idl0 : # Static link with Visual Studio debug libraries. # This does not enable debugging our own code, just sets # linker dependencies for VS libraries. # This is intended for customer use. OPTIM = /O2 ; RCFLAGS = /d NDEBUG /r ; $(GENFLAGS) += /MTd -DITERATOR_DEBUG_LEVEL=0 ; case vsdebug_idl1 : # Static link with Visual Studio debug libraries. # This does not enable debugging our own code, just sets # linker dependencies for VS libraries. # This is intended for customer use. OPTIM = /O2 ; RCFLAGS = /d NDEBUG /r ; $(GENFLAGS) += /MTd -DITERATOR_DEBUG_LEVEL=1 ; case dyn_vsdebug : # Dynamic link with Visual Studio debug libraries. # This does not enable debugging our own code, just sets # linker dependencies for VS libraries. # This is intended for customer use. OPTIM = /O2 ; RCFLAGS = /d NDEBUG /r ; $(GENFLAGS) += /MDd ; case dyn_vsdebug_idl0 : # Dynamic link with Visual Studio debug libraries. # This does not enable debugging our own code, just sets # linker dependencies for VS libraries. # This is intended for customer use. RCFLAGS = /d NDEBUG /r ; $(GENFLAGS) += /MDd -DITERATOR_DEBUG_LEVEL=0 ; case dyn_vsdebug_idl1 : # Dynamic link with Visual Studio debug libraries. # This does not enable debugging our own code, just sets # linker dependencies for VS libraries. # This is intended for customer use. RCFLAGS = /d NDEBUG /r ; $(GENFLAGS) += /MDd -DITERATOR_DEBUG_LEVEL=1 ; case * : # Static link version, for command line products OPTIM = /O2 $(_Z) ; RCFLAGS = /d NDEBUG /r ; if $(CRT) = dyn { $(GENFLAGS) += /MD ; } else { $(GENFLAGS) += /MT ; } LINKFLAGS += /MAP /DEBUG /OPT:REF /OPT:ICF ; } if $(OSPLAT:U) = X64 { # 64 bit windows needs increased stack size, so # we're doubling the stack from 2mb to 4mb. # See job31737. LINKFLAGS on p4d.exe = $(LINKFLAGS) /STACK:4194304 ; } case QNXNTO* : CC = cc ; C++ = cc ; LINKLIBS += -lsocket ; case SCO* : C++ = gcc ; CC = gcc ; LINK = gcc ; LINKLIBS += -lsocket ; case SOLARIS* : switch $(OSCOMP) { case SUNC11 : # Sun Studio 11 # Recommended jam flags: -sOSCOMP=SUNC11 -sBUILD=suncc # Add -sTYPE=pic for api. CC = c99 ; C++ = CC ; LINK = CC ; OPTIM = -xO3 ; if $(TYPE_PIC) { OPTIM += -KPIC ; } switch $(OSPLAT:U) { case *64 : $(GENFLAGS) += -xarch=generic64 ; LINKFLAGS += -xarch=generic64 ; } case SUNC12 : # Sun Studio 12 # Recommended jam flags: -sOSCOMP=SUNC12 -sBUILD=suncc # Add -sTYPE=pic for api. CC = c99 ; C++ = CC ; LINK = CC ; OPTIM = -xO3 ; if $(TYPE_PIC) { OPTIM += -KPIC ; } switch $(OSPLAT:U) { case *64 : $(GENFLAGS) += -m64 ; LINKFLAGS += -m64 ; } case * : # GCC SetCommonCompiler $(OSCOMP:E=gcc) ; switch $(OSPLAT:U) { case *64 : # X86_64 or SPARC64 LINKFLAGS += -m64 ; $(GENFLAGS) += -m64 ; } # supc++ needed for all apps since we use gcc >= 3.2. LINKLIBS += -lsupc++ ; STATIC_LIBSTDC++ = yes ; } $(GENFLAGS) += -I/opt/lude/include -Dsolaris -D_LARGEFILE64_SOURCE # NO_VIZ disables the use of the `hidden' symbol # visibility attribute used by gcc in zlib/zutil.h. # Solaris 10 x86 still uses a gcc 3.x compiler which # does not properly support this attribute. -DNO_VIZ ; LINKLIBS += -lsocket -lnsl ; STRIP = $(CROSS_COMPILE:E=/usr/ccs/bin/)strip ; RANLIB = $(CROSS_COMPILE:E=/usr/ccs/bin/)ranlib ; AR = $(CROSS_COMPILE:E=/usr/ccs/bin/)ar ru ; if $(CROSS_COMPILE:E=no) != no { LINKFLAGS += -Wl,--allow-shlib-undefined ; } QTOPENGL ?= no ; case * : Exit Don't know "$(OS)$(OSVER) or " $(OS) ; } if $(SMARTHEAP) = yes { DEFINES += USE_SMARTHEAP ; if $(MEM_DEBUG) = yes { DEFINES += MEM_DEBUG=1 DEFINE_NEW_MACRO=1 ; } if $(SMARTHEAP_CHECKS) != 0 { DEFINES += SMARTHEAP_CHECKS=$(SMARTHEAP_CHECKS) ; DEFINES += MEM_DEBUG=1 DEFINE_NEW_MACRO=1 ; } } if $(SSL) = yes { DEFINES += USE_SSL ; } if $(ZK) = yes { DEFINES += USE_ZK ; } if $(JSP) = yes { DEFINES += USE_JSP ; } if $(ZMQ) = yes { DEFINES += USE_ZMQ ; } if $(UNIX) { # Don't fail if directory already exists. MKDIR = mkdir -p ; } if $(UNIX) && $(PRODUCTION) && ! ( $(TYPE_DEBUG) || $(PRODUCTION_NO_DEBUG) ) { # Compile with both -O2 and -g, even for opt builds. # The resulting build will produce foo.debug and foo, where foo has # local symbols and foo is stripped as per usual. # The PRODUCTION_NO_DEBUG override is for building p4api.tgz, where # we do not want give our customers local symbols. OPTIM += -g ; # Work around an internal compiler fault in gcc 3.4.x that occurs # on this file when you use -O2 and -g at the same time. # This can go away if/when we start using gcc 4.x on these # platforms. if $(OS) = LINUX || $(OS) = SOLARIS { local _f = <p4-qt!windows!integrate>IntegratePreviewView.o ; C++FLAGS on $(_f) += $(C++FLAGS) -fno-unit-at-a-time ; } # On AIX, don't perform the intermediate strip. The use of "-x" # generates an "0654-407 Internal error", and trying to fully strip # an executable twice will result in a gratuitous failure message # the second time. switch $(OS) { case AIX : STRIP_LOCAL = ":" ; case * : STRIP_LOCAL = $(STRIP) -x ; } # Copy, then strip; "strip -o" is not portable, e.g. doesn't work on AIX. # This strips local symbols only. Some programs will get strippped # more thoroughly later via the Strip rule (e.g. p4d) but in general # global symbols assist with backtraces from customers. And plugins # can *not* be stripped of global symbols or dlsym lookups will fail. actions Link bind NEEDLIBS { $(LINK) $(LINKFLAGS) -o $(<).debug $(UNDEFS) $(>) $(NEEDLIBS) $(LINKLIBS) && $(CP) -p $(<).debug $(<) && $(STRIP_LOCAL) $(<) } } ################################################# # # Section 4.2. Library deployment # ################################################# LIBRARY_DEPOLYMENT_PACKAGE = $(OS:L)$(LIBRARY_DEPOLYMENT_OS_VERSION:E)$(OSPLAT:EL) ; #LIBRARY_DEPOLYMENT_SDK must be specified in the previous section LIBRARY_DEPOLYMENT_CONFIGURATION = $(BUILD) $(TYPE:L) ; LIBRARY_DEPOLYMENT_DIRECTORY = $(LIBRARY_DEPOLYMENT_PACKAGE) $(LIBRARY_DEPOLYMENT_SDK) $(LIBRARY_DEPOLYMENT_CONFIGURATION) ; ################################################# # # Section 5. Perforce-special rules and actions. # ################################################# # # Special Rules # # FRegexpQuote list ; - quote regexp metacharacters into literals # FDirEntries path : pat ; - return a list of files matching pat in path # DefineVar src : var ; - define a var for src compilation # Ident exe ; - define bits for program ident string # ListAC ??? ; # P4ClientHdrs ; - add all p4 client headers for building Web, ftp # P4Library lib : src ; - Library of P4 client libs # P4DLibrary lib : src ; - Library of P4D server libs # Strip exe ; - strip executable of symbols after building # CopyRec target : dstdir : srcdir : excludes ; - recursively copy srcdir into dstdir # # And build packaging rules # # P4APIMakeDir apiname : files ; build api dist structure # P4Api apiname : files ; make archive files of api dist structure # MkDistArchive file : directory ; calls appropriate action based on file extension # MakeP4ObjCdist file ; Create Objective C API package # MakeP4DTGdist file ; Create p4dtg package # MakeP4ThumbDist file ; Create p4thumb package # MakeP4Vdist ; create p4v.tgz on unix systems or P4V.dmg on macosx rule FRegexpQuote { # FRegexpQuote list ; # Quote any egrep(1) regexp metacharacters in elements of # list such that they will only match a literal expression. # Returns the quoted list. local result ; local p ; for p in $(<) { local q ; while (1) { local r = [ Match ^([^][()*+.?\\]*)([][()*+.?\\])(.*) : $(p) ] ; q += $(r[1]) ; if $(r[2]) = "" { q += $(p) ; break ; } q += \\$(r[2]) ; p = $(r[3]) ; } result += $(q:J=) ; } return $(result) ; } rule FDirEntries { # Usage: files = [ FDirEntries path to directory : pat ] ; # Returns list of entries in directory which match pat (default '*') local dir = [ FDirName $(<) ] ; local pat = $(>) ; if ! $(pat) { pat = "*" ; } local ents = [ Glob $(dir) : $(pat) ] ; # => d/. d/.. d/a d/b # We need to quote windows directories because they use # backslashes, and those are regexp metacharacters. # Safer on unix too. local re = [ FRegexpQuote $(dir)$(SLASH) ] ; ents = [ Match $(re)(.*) : $(ents) ] ; # => . .. a b return [ FRemoveAny $(ents) : $(DOT) $(DOTDOT) ] ; # return minus . and .. } rule FileIsDir { # Returns a list of just those elements that are names of existing directories local result ; local f ; for f in $(1) { if [ Glob $(f) : $(DOT) ] { result += $(f) ; } } return $(result) ; } rule DefineVar { # Usage: DefineVar foo.cc : VARNAME # Defines it if set if $($(>)) { ObjectDefines $(<) : [ Fconcat $(>)= [ FQuote \"$($(>):J=" ")\" ] ] ; } } rule DefineVarNQ { # Usage: DefineVarNQ foo.cc : VARNAME # Defines it if set, but do not surround with quotes. # Useful for numbers and other atoms. if $($(>)) { ObjectDefines $(<) : [ Fconcat $(>)= $($(>)) ] ; } } rule Ident { # Set up special defines local osid = $(OS)$(OSVER:E)$(OSPLAT:E) ; rule Fconcat { return $(<:J) ; } ObjectDefines $(<) : [ Fconcat ID_OS= [ FQuote $(osid[1]:U) ] ] [ Fconcat ID_REL= [ FQuote $(RELEASE:J=.) ] ] [ Fconcat ID_PATCH= [ FQuote $(PATCHLEVEL)$(SPECIAL:E) ] ] [ Fconcat ID_Y= [ FQuote $(SUPPDATE[1]) ] ] [ Fconcat ID_M= [ FQuote $(SUPPDATE[2]) ] ] [ Fconcat ID_D= [ FQuote $(SUPPDATE[3]) ] ] ; # Source file includes Version Includes [ FGristSourceFiles $(<) ] : Version ; } rule ListAC { # Special jam trickery to display AC numbers with "jam AC" NOTFILE $(<) ; ALWAYS $(<) ; SEARCH on $(>) = $(SEARCH_SOURCE) ; Depends $(<) : $(>) ; } actions ListAC { $(AWK) 'BEGIN {L=0; FS=","} /AC_/ {print L, $1; L++}' $(>) } rule MacRes { local _t = [ FAppendSuffix $(<) : $(SUFEXE) ] ; Depends $(_t) : $(>) ; SEARCH on $(>) = $(SEARCH_SOURCE) ; } rule MacCreatorCode { switch $(<) { case p4v : return P4VC ; case p4merge : return P4MG ; case * : return ttxt ; } } rule P4ClientHdrs { # P4ClientHdrs ; - add p4 client headers for building Web, ftp SubDirHdrs $(P4) client ; SubDirHdrs $(P4) diff ; SubDirHdrs $(P4) i18n ; SubDirHdrs $(P4) middle ; SubDirHdrs $(P4) net ; SubDirHdrs $(P4) web ; } rule P4Library { Library $(<) : $(>) ; } rule P4DLibrary { if $(BUILD_P4D) = true { Library $(<) : $(>) ; } } rule P4Main { Main $(<) : $(>) ; Strip $(<) ; # Things get a little messy with supc++/stdc++ depending on the # compiler front end used for linking. if $(<) in $(LINK_WITH_STDC++) { if $(STATIC_LIBSTDC++) = yes { local _lib = -Wl,-Bstatic -lstdc++ -Wl,-Bdynamic ; OnTargetVarDelete $(<)$(SUFEXE) : LINKLIBS : -lsupc++ ; OnTargetVarAppend $(<)$(SUFEXE) : LINKLIBS : $(_lib) ; } else { OnTargetVarDelete $(<)$(SUFEXE) : LINKLIBS : -lsupc++ ; if [ on $(<) return $(LINK) ] = [ on $(<) return $(CC) ] { # If using the CC front end to link by default, but we need # STL (not necessarily stdc++, e.g. when using clang on # freebsd, which has a different C++ runtime), use the C++ # front end for this target instead. LINK on $(<) = [ on $(<) return $(C++) ] ; } } } } rule ExP4Main { if $(OS) = NT { ObjectC++Flags $(>) : /EHsc ; } P4Main $(<) : $(>) ; } rule P4DMain { if $(BUILD_P4D) = true { P4Main $(<) : $(>) ; } else { P4NoBuild $(<) : BUILD_P4D ; } } rule P4NoBuild { NotFile $(>) ; } actions quietly P4NoBuild { echo Set $(>) to force build of $(<). } rule LinkLibraries { # NB this is superfluous in jam 2.6 # make library dependencies of target # set NEEDLIBS variable used by 'actions Main' local _t = [ FAppendSuffix $(<) : $(SUFEXE) ] ; local _s = [ FAppendSuffix $(>) : $(SUFLIB) ] ; Depends $(_t) : $(_s) ; NEEDLIBS on $(_t) += $(_s) ; } rule Strip { on $(<) if $(STRIP) && ! $(TYPE_DEBUG) { Strip1 $(<:S=$(SUFEXE)) ; } } actions Strip1 { $(STRIP) $(<) } # CopyRec target : dstdir : srcdir : excludes ; # Recursively copies the contents of srcdir into dstdir # target is a non-file token to use for dependency generation # excludes are directory or file names not to copy. rule CopyRec { local target = $(1) ; local dst = [ FDirName $(2) ] ; local src = [ FDirName $(3) ] ; local excludes = $(4) ; local filepat = $(5) ; # Avoid duplicate recursion/dependencies if we've seen this # target already. if $($(dst)-CopyRec-seen) { return ; } $(dst)-CopyRec-seen = 1 ; NotFile $(target) ; # ents will be empty if src is not a directory local ents = [ Glob $(src) : * ] ; # => src/. src/.. src/a src/b if $(ents) { Depends $(target) : $(dst:G=dir) ; MkDir $(dst:G=dir) ; ents = [ FDirEntries $(src) ] ; local sub ; for sub in $(ents) { if $(sub) in $(excludes) { continue ; } CopyRec $(target) : $(dst) $(sub) : $(src) $(sub) : $(excludes) : $(filepat) ; } } else { if $(filepat) { local dir = $(src:P) ; local matches = [ Glob $(dir) : $(filepat) ] ; if ! $(src) in $(matches) { return ; } } local pdst = $(dst:PG=dir) ; Depends $(target) : $(dst) ; Depends $(dst) : $(pdst) ; MkDir $(pdst) ; if $(UNIX) { # For a recursive copy on unix we want to try to preserve # file timestamps and permissions (e.g. they might be # executables plain files). local CHMOD = ; CP on $(dst) = $(CP) -p ; File $(dst) : $(src) ; } else { File $(dst) : $(src) ; } } } rule P4APIDirName { # P4APIDirName apiname ; # # The API should be copied into a temp subdirectory by P4APIMakeDir # and the API files copied into it. # # This rule computes the name of that directory, and the name of # the tar/zip file that it should be packed into, and returns a # list of those two names. # # This is a subroutine for clarity purposes, and is use both by # P4APIMakeDir and the DTG sdk builds to compute P4DIR. local _sep = "." ; # directory name field separator if $(VMS) { _sep = "_" ; } # _dirname - apiname-releaseinfo # on nt: apiname-releaseinfo-build_type local _dirname = $(RELEASE[1-2]) $(PATCHLEVEL) $(RELEASE[3-]) ; _dirname = $(<)-$(_dirname:J=$(_sep)) ; local _arcname = $(<) ; if $(NT) { local _ntsuffix ; switch $(TYPE) { case dyn* : _ntsuffix = $(BUILD) $(TYPE) ; case opt : _ntsuffix = $(BUILD) static ; case * : _ntsuffix = $(BUILD) static $(TYPE) ; } _dirname = $(_dirname)-$(_ntsuffix:J=_) ; _arcname = $(<)_$(_ntsuffix:J=_) ; } return $(_dirname) $(_arcname) ; } rule P4APIMakeDir { # P4APIMakeDir apiname : files ; # # Builds a temp subdirectory $(EXEC)/apiname-releaseinfo # and copies the API files into it. # # Returns a list consisting of the api directory name # (usually api-releaseinfo, but possibly # api-releasinfo_build_type on NT), and the archive file # name (minus final suffix) into which the directory should # be stored. # # This is a subroutine for clarity purposes and probably # shouldn't be used directly except by the P4API rule. local _dirname_data = [ P4APIDirName $(<) ] ; local _dirname = $(_dirname_data[1]) ; local _arcname = $(_dirname_data[2]) ; local _cpflags ; if $(UNIX) { _cpflags = -p ; # to preserve times with cp -p } NotFile api ; Depends all : api ; MakeLocate $(_dirname) : $(EXEC) ; Depends api : $(_dirname) ; # SEARCH_SOURCE -- where api files are found (all over) local SEARCH_SOURCE = $(HDRS) $(SUBDIRHDRS) $(SUBDIR) $(P4) ; # for each target file, copy to named temp directory # create mini structure (include/p4, lib, sample directories) local _f ; for _f in $(>) { local _d _t ; # Note that for .h and .cc files we use different # grist $(x:G=alt), to distinguish these targets from # the ones used in compiles. We don't want #include # processing on these. switch $(_f) { case *.h : _d = include p4 ; _f = $(_f:G=alt) ; case *.a : _d = lib ; case *.lib : _d = lib ; case *.olb : _d = lib ; # VMS library archive case *.cc : _d = sample ; _f = $(_f:G=alt) ; case * : _d = sample ; } _t = $(_f:G=$(<)) ; # target switch $(_t:G=) { case Jamfile.api : _t = $(_t:S=) ; # remove .api suffix in target } _d = [ FDirName $(EXEC) $(_dirname) $(_d) ] ; # directory CP on $(_t) = $(CP) $(_cpflags) ; MakeLocate $(_t) : $(_d) ; File $(_t) : $(_f) ; Depends api : $(_t) ; Clean clean : $(_t) ; } return $(_dirname) $(_arcname) ; } rule P4Api { # P4Api apiname : files ; # # Builds a temporary subdirectory $(EXEC)/apiname-releaseinfo # and makes a tarball apiname.tar of that stuff. # _dirname - apiname-releaseinfo # on nt: apiname-releaseinfo-build_type local _apidata = [ P4APIMakeDir $(<) : $(>) ] ; local _dirname = $(_apidata[1]) ; local _arcname = $(_apidata[2]) ; local _tar = $(_arcname:S=.tar) ; local _tgz = $(_arcname:S=.tgz) ; local _zip = $(_arcname:S=.zip) ; local _bck = $(_arcname:S=.bck) ; local _targets = $(_tar) $(_tgz) $(_zip) ; if $(NT) { # This allows one to still be able to run the # command "jam p4api.tar" and have it work, even # though the actual file name will vary. Depends $(<:S=.tar) : $(_tar) ; Depends $(<:S=.tgz) : $(_tgz) ; Depends $(<:S=.zip) : $(_zip) ; } else if $(VMS) { _targets += $(_bck) ; } LOCATE on $(_targets) = $(EXEC) ; Depends $(_targets) : api ; MkTarArchive $(_tar) : $(_dirname) ; MkComressedTarArchive $(_tgz) : $(_dirname) ; MkZipArchive $(_zip) : $(_dirname) ; if $(VMS) { MkBckArchive $(_bck) : $(_dirname) ; } } rule MkDistArchive { local _trg ; for _trg in $(<) { switch $(_trg:S) { case .tar : MkTarArchive $(_trg) : $(>) ; case .tgz : MkComressedTarArchive $(_trg) : $(>) ; case .tar.gz : MkComressedTarArchive $(_trg) : $(>) ; case .zip : MkZipArchive $(_trg) : $(>) ; case .bck : MkBckArchive $(_trg) : $(>) ; case * : exit "Don't know how to make $(_trg)" ; } } } # Args: [bin.dir] name : files ... ; # # Will create targets name.tgz and name.zip # which unpack into a single directory named "name-<version>" # containing all of the remaining files. # # The tar files will go in the normal bin.<os><osver><osplat>/$BUILD # directory unless the first parameter lists the target directory # (relative to p4-bin). A common use case would be bin.tools. # # Will not preserve directory hierarchy of files listed in 2nd # parameter, so avoid duplicate names. rule MakeFlatFilesDist { local bindir = bin.$(EXEC_SUB_TOKENS[1]) ; local pkg = $(1[1]) ; if $(1[2]) { bindir = $(1[1]) ; pkg = $(1[2]) ; } local release_info = $(RELEASE[1-2]) $(PATCHLEVEL) $(RELEASE[3-]) ; local dirname = $(pkg)-$(release_info:J=.) ; local exec_dir = [ FSubDirPath P4BIN $(bindir) $(BUILD) ] ; local dest_dir = [ FDirName $(exec_dir) $(dirname) ] ; local dist = $(pkg)-dist ; local _cpflags ; if $(UNIX) { _cpflags = -p ; # to preserve times with cp -p } Depends $(dist) : $(dest_dir) ; MkDir $(dest_dir) ; local _src ; for _src in $(2) { local _dst = $(_src:D=$(dest_dir):G=) ; SEARCH_SOURCE on $(_src) = $(exec_dir) $(SUBDIR) $(AllP4) ; CP on $(_dst) = $(CP) $(_cpflags) ; Depends $(dist) : $(_dst) ; Depends $(_dst) : $(dest_dir) ; File $(_dst) : $(_src) ; } local _ext ; for _ext in tgz zip { local archive = $(pkg).$(_ext) ; LOCATE on $(archive) = $(exec_dir) ; Depends all : $(archive) ; Depends $(archive) : $(dist) ; MkDistArchive $(archive) : $(dest_dir) ; } } rule MakeBrowseDist { local release_info = $(RELEASE[1-2]) $(PATCHLEVEL) $(RELEASE[3-]) ; local dirname = browse-$(release_info:J=.) ; local exec_dir = [ FSubDirPath P4BIN bin.tools $(BUILD) ] ; local _f ; if ! $(browse-dist-dir-DONE) { browse-dist-dir-DONE = true ; MakeLocate $(dirname) : $(exec_dir) ; Depends browse-dist : $(dirname) ; local topdir = $(exec_dir) $(dirname) ; # Copy browse benchmarks scripts, documentation, etc., # excluding all Jamfile and Jamrules files. CopyRec browse-dist : $(topdir) : $(AllP4) p4-tools benchmarks browse : Jamfile Jamrules ; # Change permissions on the browse private key so that # it can be successfully used with the user's SSH daemon. _f = [ FDirName $(topdir) browse ] ; MODE on $(_f) = 400 ; Chmod $(_f) ; # Change permissions on the browse JavaScript so that the configuration # defined within can be edited by the user, and change the line-endings # so that it can be easily edited using most Windows utilities. _f = [ FDirName $(topdir) browse.js ] ; MODE on $(_f) = 644 ; Chmod $(_f) ; Unix2Dos $(_f) ; # Change permissions on the browse Bourne shell script so that # the configuration defined within can be edited by the user. _f = [ FDirName $(topdir) browse.sh ] ; MODE on $(_f) = 755 ; Chmod $(_f) ; # Copy browsechild binaries for all platforms on which it was built. for _f in [ FDirEntries $(P4BIN) : bin.* ] { local bindir = [ FDirName $(P4BIN) $(_f) ] ; local prog = [ FDirEntries $(bindir) : browsechild browsechild.exe ] ; local _g ; for _g in $(prog) { CopyRec browse-dist : $(topdir) $(_f) $(_g) : $(bindir) $(_g) ; } } } LOCATE on $(<) = $(exec_dir) ; Depends $(<) : browse-dist ; Depends all : $(<) ; MkDistArchive $(<) : $(dirname) ; } rule MakeP4ObjCdist { local release_info = $(RELEASE[1-2]) $(PATCHLEVEL) $(RELEASE[3-]) ; local dirname = p4objc-$(release_info:J=.) ; local exec_dir = [ FSubDirPath P4BIN bin.tools $(BUILD) ] ; MakeLocate $(dirname) : $(exec_dir) ; Depends p4objc-dist : $(dirname) ; local topdir = $(exec_dir) $(dirname) ; CopyRec p4objc-dist : $(topdir) LICENSE.txt : $(AllP4) p4-objc LICENSE.txt ; CopyRec p4objc-dist : $(topdir) api : $(AllP4) p4-objc api ; CopyRec p4objc-dist : $(topdir) doc : $(AllP4) p4-objc doc ; # When we copy images from the sample, we want to exclude # the ones that we override from the watermarked images # directory. So exclude those (and the watermark images # directory itself), then copy the watermarked ones in. local watermark_dir = $(AllP4) p4-objc sample resources images_watermarked ; local watermark_excludes = [ FDirEntries $(watermark_dir) ] ; local all_excludes = build ._build images_watermarked $(watermark_excludes) ; CopyRec p4objc-dist : $(topdir) sample : $(AllP4) p4-objc sample : $(all_excludes) ; # Now copy in the watermarked images local _ent ; for _ent in $(watermark_excludes) { CopyRec p4objc-dist : $(topdir) sample resources images $(_ent) : $(watermark_dir) $(_ent) ; } LOCATE on $(<) = $(exec_dir) ; Depends $(<) : p4objc-dist ; Depends all : $(<) ; MkDistArchive $(<) : $(dirname) ; } rule MakeP4ScoutDist { local kind = $(<) ; local appdir = <$(kind)>P4Scout.app ; local zipfiles = $(kind)-$(appdir:G=).zip $(kind)-$(appdir:G=).dSYM.zip ; local srcdir = $(AllP4) p4-objc sample ; SCOUTSRCDIR on $(appdir) = [ FDirName $(srcdir) ] ; Depends p4scout-dist : p4scout-dist-$(kind) ; Depends p4scout-dist-$(kind) : $(appdir) ; Depends $(appdir) : p4api.tgz ; LOCATE on $(zipfiles) = $(EXEC) ; Depends $(zipfiles) : $(appdir) ; on $(appdir) NOTFILE $(kind) ; P4Scout_xcodebuild $(appdir) : $(kind) ; } rule MakeP4PHPdist { local release_info = $(RELEASE[1-2]) $(PATCHLEVEL) $(RELEASE[3-]) ; local dirname = p4php-$(release_info:J=.) ; local exec_dir = [ FSubDirPath P4BIN bin.tools $(BUILD) ] ; local topdir = $(exec_dir) $(dirname) ; MakeLocate $(dirname) : $(exec_dir) ; Depends p4php-dist : $(dirname) ; local excludes = docs [ FDirEntries $(AllP4) p4-php : Jam* *~ ] ; CopyRec p4php-dist : $(topdir) : $(AllP4) p4-php : $(excludes) ; CopyRec p4php-dist : $(topdir) RELNOTES.txt : $(AllP4) p4-doc user p4phpnotes.txt ; CopyRec p4php-dist : $(topdir) Version : $(AllP4) p4 Version ; LOCATE on $(<) = $(exec_dir) ; Depends $(<) : p4php-dist ; Depends all : $(<) ; MkDistArchive $(<) : $(dirname) ; } rule MakeP4DTGdist { local release_info = $(RELEASE[1-2]) $(PATCHLEVEL) $(RELEASE[3-]) ; local dirname = p4dtg-$(release_info:J=.) ; local topdir = $(EXEC) $(dirname) ; local bugz_docdir = $(EXEC) $(dirname) doc bugz3mysql5 ; local mysql_docdir = $(EXEC) $(dirname) doc mysql5 ; local redmine_docdir = $(EXEC) $(dirname) doc redminesql5 ; local jira_docdir = $(EXEC) $(dirname) doc jira ; local jira_jardir = $(EXEC) $(dirname) jira ; local dtg_configdir = $(EXEC) $(dirname) config ; MakeLocate $(dirname) : $(EXEC) ; Depends p4dtg-dist : $(dirname) ; CopyRec p4dtg-dist : $(topdir) p4dtg-config : p4dtg-config ; CopyRec p4dtg-dist : $(topdir) p4dtg-test : p4dtg-test ; CopyRec p4dtg-dist : $(topdir) p4dtg-repl : p4dtg-repl ; CopyRec p4dtg-dist : $(topdir) plugins p4jobdt.so : p4jobdt.so ; CopyRec p4dtg-dist : $(topdir) plugins mysql5.so : mysql5.so ; CopyRec p4dtg-dist : $(topdir) plugins bugz3mysql5.so : bugz3mysql5.so ; CopyRec p4dtg-dist : $(topdir) plugins redminemysql5.so : redminemysql5.so ; CopyRec p4dtg-dist : $(topdir) plugins jiradtg.so : jiradtg.so ; CopyRec p4dtg-dist : $(topdir) plugins jirarest.so : jirarest.so ; CopyRec p4dtg-dist : $(topdir) p4dtg-config.png : $(P4DTG) src p4dtg-config p4dtg-config.png ; CopyRec p4dtg-dist : $(topdir) p4dtgnotes.txt : $(AllP4) p4-doc user p4dtgnotes.txt ; CopyRec p4dtg-dist : $(topdir) p4dtg.pdf : $(AllP4) p4-doc manuals p4dtg p4dtg.pdf ; CopyRec p4dtg-dist : $(topdir) help : $(AllP4) p4-doc help p4dtg ; CopyRec p4dtg-dist : $(bugz_docdir) patch.bugzilla-3 : $(P4DTG) sdk bugz patch.bugzilla-3 ; CopyRec p4dtg-dist : $(bugz_docdir) patch.bugzilla-3.4 : $(P4DTG) sdk bugz patch.bugzilla-3.4 ; CopyRec p4dtg-dist : $(bugz_docdir) patch.bugzilla-3.6.2 : $(P4DTG) sdk bugz patch.bugzilla-3.6.2 ; CopyRec p4dtg-dist : $(bugz_docdir) patch.bugzilla-4.0 : $(P4DTG) sdk bugz patch.bugzilla-4.0 ; CopyRec p4dtg-dist : $(bugz_docdir) README.txt : $(P4DTG) sdk bugz README.txt ; CopyRec p4dtg-dist : $(bugz_docdir) README.p4dti.txt : $(P4DTG) sdk bugz README.p4dti.txt ; CopyRec p4dtg-dist : $(bugz_docdir) mk_dtgdtissue.pl : $(P4DTG) sdk bugz mk_dtgdtissue.pl ; CopyRec p4dtg-dist : $(bugz_docdir) dti_to_dtg.pl : $(P4DTG) sdk bugz dti_to_dtg.pl ; CopyRec p4dtg-dist : $(bugz_docdir) changeid.pl : $(P4DTG) sdk bugz changeid.pl ; CopyRec p4dtg-dist : $(bugz_docdir) jobspec.txt : $(P4DTG) sdk bugz jobspec.txt ; CopyRec p4dtg-dist : $(mysql_docdir) README.txt : $(P4DTG) sdk mysql README.txt ; CopyRec p4dtg-dist : $(mysql_docdir) import.pl : $(P4DTG) sdk mysql import.pl ; CopyRec p4dtg-dist : $(redmine_docdir) README.txt : $(P4DTG) sdk redmine README.txt ; CopyRec p4dtg-dist : $(redmine_docdir) jobspec.txt : $(P4DTG) sdk redmine jobspec.txt ; CopyRec p4dtg-dist : $(jira_docdir) README.txt : $(P4DTG) sdk jira README.txt ; CopyRec p4dtg-dist : $(jira_docdir) README.rest.txt : $(P4DTG) sdk jira-rest README.rest.txt ; CopyRec p4dtg-dist : $(jira_docdir) jobspec.txt : $(P4DTG) sdk jira jobspec.txt ; CopyRec p4dtg-dist : $(jira_jardir) jira-dts.jar : $(P4BIN) bin.java $(BUILD) jira-dts.jar ; CopyRec p4dtg-dist : $(jira_jardir) jira-soapclient-4.1.1-1.jar : $(P4BIN) bin.java $(BUILD) jira-soapclient-4.1.1-1.jar ; CopyRec p4dtg-dist : $(jira_jardir) logging.properties : $(P4DTG) sdk jira jiradts resources logging.properties ; CopyRec p4dtg-dist : $(dtg_configdir) jira-config.xml : $(P4DTG) sdk jira jiradts resources jira-config.xml ; CopyRec p4dtg-dist : $(jira_jardir) jira-rest.jar : $(P4BIN) bin.java $(BUILD) jira-rest.jar ; CopyRec p4dtg-dist : $(jira_jardir) jira-rest-all-dependencies.jar : $(P4DTG) sdk jira-rest java lib jira-rest-all-dependencies.jar ; CopyRec p4dtg-dist : $(jira_jardir) license : $(P4DTG) sdk jira-rest java license ; CopyRec p4dtg-dist : $(jira_jardir) logging-rest.properties : $(P4DTG) sdk jira-rest java resources logging-rest.properties ; CopyRec p4dtg-dist : $(dtg_configdir) jira-rest-config.xml : $(P4DTG) sdk jira-rest java resources jira-rest-config.xml ; local axis_files = axis.jar axis.LICENSE commons-discovery-0.2.jar commons-discovery-0.2.LICENSE commons-logging-1.0.4.jar commons-logging-1.0.4.LICENSE jaxrpc.jar saaj.jar wsdl4j-1.5.1.jar wsdl4j-1.5.1-sources.jar wsdl4j-1.5.1.LICENSE ; local _a ; for _a in $(axis_files) { CopyRec p4dtg-dist : $(jira_jardir) $(_a) : $(AllP4) .. import axis axis-1_4 lib $(_a) ; } local empty_dirs = config repl ; local _d ; for _d in $(empty_dirs) { _d = [ FDirName $(topdir) $(_d) ] ; MkDir $(_d:G=dir) ; Depends p4dtg-dist : $(_d:G=dir) ; } local _strip_bin = p4dtg-config p4dtg-repl p4dtg-test ; local _strip_lib = bugz3mysql5.so p4jobdt.so mysql5.so redminemysql5.so jiradtg.so jirarest.so ; local _f ; for _f in $(_strip_bin) { _f = [ FDirName $(topdir) $(_f) ] ; Strip $(_f) ; } for _f in $(_strip_lib) { _f = [ FDirName $(topdir) plugins $(_f) ] ; STRIP on $(_f) = $(STRIP) -x ; Strip1 $(_f) ; } LOCATE on $(<) = $(EXEC) ; Depends $(<) : p4dtg-dist ; Depends all : $(<) ; MkDistArchive $(<) : $(dirname) ; } rule MakeP4ThumbDist { local topdir ; if $(OS) = NT { # Hopefully this is temporary, to be replaced with a proper installer. topdir = p4thumb ; local bindir = $(EXEC) $(topdir) ; local libdir = $(EXEC) $(topdir) ; local rscdir = $(EXEC) $(topdir) ; MakeLocate $(topdir) : $(EXEC) ; Depends p4thumb-dist : $(topdir) ; CopyRec p4thumb-dist : $(bindir) p4thumb.exe : p4thumb.exe ; CopyRec p4thumb-dist : $(bindir) vcredist_x86.exe : $(EXEC_LIB) vcredist_x86.exe ; CopyRec p4thumb-dist : $(bindir) assistant.exe : $(EXEC_LIB) assistant.exe ; CopyRec p4thumb-dist : $(libdir) plugins : $(EXEC_LIB) qt4 plugins : : *.dll ; CopyRec p4thumb-dist : $(rscdir) p4thumbnotes.txt : $(AllP4) p4-doc user p4thumbnotes.txt ; CopyRec p4thumb-dist : $(rscdir) translations : $(EXEC_LIB) qt4 translations ; for _f in p4thumb_$(QtLanguages).qm { CopyRec p4thumb-dist : $(rscdir) translations $(_f) : $(_f) ; } local Qtdlls = [ FDirEntries $(EXEC_LIB) : *4.dll ] ; local _dll ; for _dll in $(Qtdlls) { CopyRec p4thumb-dist : $(libdir) $(_dll) : $(EXEC_LIB) $(_dll) ; } MakeQtConf p4thumb-dist : $(bindir) ; } else { local release_info = $(RELEASE[1-2]) $(PATCHLEVEL) $(RELEASE[3-]) ; topdir = p4thumb-$(release_info:J=.) ; local bindir = $(EXEC) $(topdir) bin ; local libdir = $(EXEC) $(topdir) lib p4v ; local rscdir = $(EXEC) $(topdir) lib p4v P4VResources ; MakeLocate $(topdir) : $(EXEC) ; Depends p4thumb-dist : $(topdir) ; CopyRec p4thumb-dist : $(bindir) p4thumb.bin : p4thumb ; CopyRec p4thumb-dist : $(bindir) p4thumb : $(AllP4) p4-qt apps p4v p4vwrapper.sh ; CopyRec p4thumb-dist : $(libdir) qt4 : $(EXEC_LIB) qt4 ; CopyRec p4thumb-dist : $(rscdir) translations : $(EXEC_LIB) qt4 translations ; for _f in p4thumb_$(QtLanguages).qm { CopyRec p4thumb-dist : $(rscdir) translations $(_f) : $(_f) ; } MakeQtConf p4thumb-dist : $(bindir) ; STRIP on [ FDirName $(bindir) p4thumb.bin ] = $(STRIP) -x ; Strip1 [ FDirName $(bindir) p4thumb.bin ] ; } LOCATE on $(<) = $(EXEC) ; Depends $(<) : p4thumb-dist ; Depends all : $(<) ; MkDistArchive $(<) : $(topdir) ; } rule MakeP4Vdist { if $(OS) = MACOSX { MakeP4Vdist_macosx $(<) ; } else if $(UNIX) { MakeP4Vdist_unix $(<) ; } # TODO: Add switch for NT to build installer } rule MakeP4Vdist_unix { local release_info = $(RELEASE[1-2]) $(PATCHLEVEL) $(RELEASE[3-]) ; local topdir = p4v-$(release_info:J=.) ; local bindir = $(EXEC) $(topdir) bin ; local libdir = $(EXEC) $(topdir) lib p4v ; local rscdir = $(EXEC) $(topdir) lib p4v P4VResources ; local helpsrc = $(AllP4) p4-doc help ; local _f ; MakeLocate $(topdir) : $(EXEC) ; Depends p4v-dist : $(topdir) ; ## Copy in the qt-based commands with shell wrapper local qtcmd = p4v p4merge p4admin ; #p4sandbox-config p4vc ; for _f in $(qtcmd) { CopyRec p4v-dist : $(bindir) $(_f).bin : $(_f) ; CopyRec p4v-dist : $(bindir) $(_f) : $(AllP4) p4-qt apps p4v p4vwrapper.sh ; # Make sure they're all at least stripped of local symbols _f = [ FDirName $(bindir) $(_f).bin ] ; STRIP on $(_f) = $(STRIP) -x ; Strip1 $(_f) ; } ## Offline broker and server components. local p4ddir = $(EXEC) ; if $(TYPE_DYNAMIC) { p4ddir += .. ; } CopyRec p4v-dist : $(rscdir) p4d : $(p4ddir) p4d ; CopyRec p4v-dist : $(rscdir) p4ob : p4ob ; _f = [ FDirName $(rscdir) p4ob ] ; STRIP on $(_f) = $(STRIP) -x ; Strip1 $(_f) ; ## Assistant executable CopyRec p4v-dist : $(bindir) assistant : $(EXEC_LIB) assistant_dyn ; # Libraries, plugins, qt standard translation catalogs CopyRec p4v-dist : $(libdir) qt4 lib : $(EXEC_LIB) qt4 lib ; CopyRec p4v-dist : $(libdir) qt4 plugins : $(EXEC_LIB) qt4 plugins ; CopyRec p4v-dist : $(rscdir) translations : $(EXEC_LIB) qt4 translations ; ## Image resources CopyRec p4v-dist : $(rscdir) images.rcc : images.rcc ; # job034811 - people use these for shortcut icons CopyRec p4v-dist : $(rscdir) icons : $(helpsrc) icons ; ## Documentation for _f in $(QtLanguages) { # FIXME (noahf): This is almost ready but needs some runtime (nfs locking) debugging # For now we are just copying pre-built collections below. #QtHelpGen : $(helpsrc) p4v-html-pure $(_f) p4vhelp_$(_f).qhp ; #QtHelpCollectionGen : $(helpsrc) p4v-html-pure $(_f) p4vhelp_$(_f).qhcp ; # #QtHelpGen : $(helpsrc) p4merge $(_f) p4mergehelp_$(_f).qhp ; #QtHelpCollectionGen : $(helpsrc) p4merge $(_f) p4mergehelp_$(_f).qhcp ; # #QtHelpGen : $(helpsrc) p4admin-html-pure $(_f) p4adminhelp_$(_f).qhp ; #QtHelpCollectionGen : $(helpsrc) p4admin-html-pure $(_f) p4adminhelp_$(_f).qhcp ; CopyRec p4v-dist : $(rscdir) p4vhelp p4vhelp_$(_f).qhc : $(helpsrc) p4v-html-pure $(_f) p4vhelp_$(_f).qhc ; CopyRec p4v-dist : $(rscdir) p4vhelp p4vhelp_$(_f).qch : $(helpsrc) p4v-html-pure $(_f) p4vhelp_$(_f).qch ; CopyRec p4v-dist : $(rscdir) p4mergehelp p4mergehelp_$(_f).qhc : $(helpsrc) p4merge $(_f) p4mergehelp_$(_f).qhc ; CopyRec p4v-dist : $(rscdir) p4mergehelp p4mergehelp_$(_f).qch : $(helpsrc) p4merge $(_f) p4mergehelp_$(_f).qch ; CopyRec p4v-dist : $(rscdir) p4adminhelp p4adminhelp_$(_f).qhc : $(helpsrc) p4admin-html-pure $(_f) p4adminhelp_$(_f).qhc ; CopyRec p4v-dist : $(rscdir) p4adminhelp p4adminhelp_$(_f).qch : $(helpsrc) p4admin-html-pure $(_f) p4adminhelp_$(_f).qch ; } CopyRec p4v-dist : $(rscdir) p4vhelp p4v-gs.pdf : $(AllP4) p4-doc manuals p4v-gs p4v-gs.pdf ; CopyRec p4v-dist : $(rscdir) p4vhelp p4v-gs_ja.pdf : $(AllP4) p4-doc manuals p4v-gs p4v-gs_ja.pdf ; ## Translation files for _f in $(qtcmd)_$(QtLanguages).qm { CopyRec p4v-dist : $(rscdir) translations $(_f) : $(_f) ; } CopyRec p4v-dist : $(rscdir) translations msg_ja.txt : $(AllP4) p4-offline translations msg_ja.txt ; ## Example files local examples = basic_p4vdefaults.xml basic_p4vfeatures.xml p4vdefaults.xml p4vfeatures.xml ; for _f in $(examples) { CopyRec p4v-dist : $(rscdir) examples $(_f) : $(AllP4) p4-qt doc $(_f) ; } MakeQtConf p4v-dist : $(bindir) ; LOCATE on $(<) = $(EXEC) ; Depends $(<) : p4v-dist ; Depends all : $(<) ; MkDistArchive $(<) : $(topdir) ; } rule MakeP4Vdist_macosx { local apps = p4v p4merge p4admin ; #p4sandbox-config ; local Contents Resources ; local _f ; LOCATE on $(<) = $(EXEC) ; Depends $(<) : p4v-dist ; Depends p4v-dist : $(apps) ; # For each app, do the following: # * Copy in frameworks and plugins # * Copy in common image resources. # * Generate qt.conf # * Fix dylib references in exe and install VersionCheck wrapper local app ; for app in $(apps) { Contents = $(EXEC) $(app).app Contents ; Resources = $(Contents) Resources ; CopyRec p4v-dist : $(Contents) Frameworks : $(EXEC_LIB) Frameworks ; CopyRec p4v-dist : $(Contents) PlugIns : $(EXEC_LIB) PlugIns ; CopyRec p4v-dist : $(Resources) translations : $(EXEC_LIB) translations ; CopyRec p4v-dist : $(Resources) images.rcc : images.rcc ; CopyRec p4v-dist : $(Resources) empty.lproj : /dev/null ; # Translation files for _f in $(app)_$(QtLanguages).qm { CopyRec p4v-dist : $(Resources) translations $(_f) : $(_f) ; } MakeQtConf p4v-dist : $(Resources) ; local _real = [ FDirName $(Contents) MacOS $(app) ] ; # Must use the same grist here as in QtMacPackage. _real = $(_real:G=$(app)) ; _real = $(_real).real ; Depends p4v-dist : $(_real) ; Depends $(_real) : $(app) ; MacP4VdyldFixup $(_real) : $(app) ; } # # app-specific prep for p4v.app # Resources = $(EXEC) p4v.app Contents Resources ; MacP4Vassistant p4v-dist : $(Resources) : $(AllP4) p4-qt apps p4v img p4v_help.icns ; for _f in $(QtLanguages) { CopyRec p4v-dist : $(Resources) Help p4vhelp_$(_f).qhc : $(AllP4) p4-doc help p4v-html-pure $(_f) p4vhelp_$(_f).qhc ; CopyRec p4v-dist : $(Resources) Help p4vhelp_$(_f).qch : $(AllP4) p4-doc help p4v-html-pure $(_f) p4vhelp_$(_f).qch ; } CopyRec p4v-dist : $(Resources) Help p4v-gs.pdf : $(AllP4) p4-doc manuals p4v-gs p4v-gs.pdf ; CopyRec p4v-dist : $(Resources) Help p4v-gs_ja.pdf : $(AllP4) p4-doc manuals p4v-gs p4v-gs_ja.pdf ; # Offline broker and p4d components CopyRec p4v-dist : $(Resources) p4d : [ MakeP4Vdist_macosx_compute_p4d_directory ] p4d ; CopyRec p4v-dist : $(Resources) p4ob : p4ob ; CopyRec p4v-dist : $(Resources) translations msg_ja.txt : $(AllP4) p4-offline translations msg_ja.txt ; # command-line dispatcher #CopyRec p4v-dist : $(EXEC) p4v.app Contents MacOS p4vc.real : p4vc ; # Translation files #for _f in p4vc_$(QtLanguages).qm #{ # CopyRec p4v-dist : $(Resources) translations $(_f) : $(_f) ; #} local examples = basic_p4vdefaults.xml basic_p4vfeatures.xml p4vdefaults.xml p4vfeatures.xml ; for _f in $(examples) { CopyRec p4v-dist : $(Resources) examples $(_f) : $(AllP4) p4-qt doc $(_f) ; } # # app-specific prep for p4merge.app # Resources = $(EXEC) p4merge.app Contents Resources ; MacP4Vassistant p4v-dist : $(Resources) : $(AllP4) p4-qt apps p4merge img p4_merge_help.icns ; for _f in $(QtLanguages) { CopyRec p4v-dist : $(Resources) Help p4mergehelp_$(_f).qhc : $(AllP4) p4-doc help p4merge $(_f) p4mergehelp_$(_f).qhc ; CopyRec p4v-dist : $(Resources) Help p4mergehelp_$(_f).qch : $(AllP4) p4-doc help p4merge $(_f) p4mergehelp_$(_f).qch ; } CopyRec p4v-dist : $(Resources) launchp4merge : p4merge_mac_shim ; # # app-specific prep for p4admin.app # Resources = $(EXEC) p4admin.app Contents Resources ; # TODO: p4admin assistant may need its own icon; check with dev MacP4Vassistant p4v-dist : $(Resources) : $(AllP4) p4-qt apps p4v img p4v_help.icns ; for _f in $(QtLanguages) { CopyRec p4v-dist : $(Resources) Help p4adminhelp_$(_f).qhc : $(AllP4) p4-doc help p4admin-html-pure $(_f) p4adminhelp_$(_f).qhc ; CopyRec p4v-dist : $(Resources) Help p4adminhelp_$(_f).qch : $(AllP4) p4-doc help p4admin-html-pure $(_f) p4adminhelp_$(_f).qch ; } #CopyRec p4v-dist : $(EXEC) .. p4vc : $(AllP4) p4-qt apps p4vc p4vc.mac ; buildDMG $(<) : $(EXEC:G=dir)/$(apps:S=.app) ; #$(EXEC)/../p4vc ; } rule MakeP4Vdist_macosx_compute_p4d_directory { # Finding the server executable for the offline component of p4v on # the mac is slightly nasty because we build with OS=MACOSX for the # Qt components, and OS=DARWIN for the server component. # # Furthermore, we have to keep a map of the corresponding OSVER # numbers between OSX and Darwin. And, we want to use the nightly # builds of the server if we are making a nightly build. local _darwin_osver ; switch $(OSVER) { case 104 : _darwin_osver = 80 ; case 105 : _darwin_osver = 90 ; case 106 : _darwin_osver = 100 ; } local _platform = darwin $(_darwin_osver) $(OSPLAT:L) ; local _path = $(AllP4) p4-bin bin.$(_platform:J="") $(BUILD) ; return $(_path) ; } rule MacP4Vassistant { # Install the assistant into app's resources directory. # The assistant comes straight from the TrollTech distribution for # now, though someday we may make our own branded version. local target = $(1) ; local Resources = [ FDirName $(2) ] ; local icons = [ FDirName $(3) ] ; local assistant_tar = assistant_dyn.tar ; LOCATE on $(assistant_tar) = $(EXEC_LIB) ; local dst = <$(Resources)>Assistant.app ; MakeLocate $(dst) : $(Resources) ; Depends $(target) : $(dst) ; ASSISTANT_ICONS on $(dst) = $(icons) ; MacP4Vassistant_install $(dst) : $(assistant_tar) ; local asst_Resources = $(Resources) Assistant.app Contents Resources ; MakeQtConf $(dst) : $(asst_Resources) ; CopyRec $(target) : $(asst_Resources) translations : $(EXEC_LIB) translations ; } # Untar the assistant tar file and copy our custom icon into the assistant. actions MacP4Vassistant_install { tar -xpvf $(>) -C $(<:P) cp $(ASSISTANT_ICONS) $(<)/Contents/Resources/assistant.icns } # The copying of SystemVersionCheck ideally should be a separate # rule/action, but it's difficult to get Jam to replace one file # with another except incidentally, and here we are kind of moving # (and modifying) the original target, so here is as good a place # as any to do it. actions MacP4VdyldFixup { $(CP) -p "$(>)" "$(<)" || exit 1 otool -X -L "$(<)" \ | sed -n \ -e '/@executable_path/d' \ -e 's/ *(compat.*//' \ -e 's/^[ ]*//' \ -e '/^\//!p' \ | while read dep ; do toprel=`echo "$dep" \ | sed -e 's=.*/\([^/]*.framework/\)=\1=' \ -e 's=^/.*/=='` new=@executable_path/../Frameworks/$toprel install_name_tool -change "$dep" "$new" "$(<)" done $(CP) $(EXEC_LIBEXEC)/SystemVersionCheck "$(>)" } actions buildDMG { $(AllP4)/tools/scripts/buildDMG.pl \ -debug \ -compressionLevel 9 \ -buildDir $(EXEC) \ -dmgName $(<:B) \ -volName $(<:B) \ $(>) } rule MakeQtConf { local target = $(1) ; local dir = [ FDirName $(2:G=) ] ; local qtconf = <$(dir)>qt.conf ; MakeLocate $(qtconf) : $(dir) ; Depends $(target) : $(qtconf) ; MakeQtConf1 $(qtconf) ; MODE on $(qtconf) = $(FILEMODE) ; Chmod $(qtconf) ; } actions MkTarArchive { tar -cf $(<) -C $(>:P) $(>:BE)$(>:SE) } actions MkZipArchive { cd $(<:P) zip -9 -r -q $(<:BE)$(<:SE) $(>:BE)$(>:SE) } actions MkComressedTarArchive { tar -cf - -C $(>:P) $(>:BE)$(>:SE) | $(COMPRESS) > $(<) } actions Unix2Dos { unix2dos -q $(<) ; } rule LinkSmartHeap { if $(SMARTHEAP) != yes { return ; } # short circuit all this switch $(OS)-$(OSVER:E)-$(OSPLAT:E)-$(OSCOMP:E) { case NT-*-X*-* : local _64 = "32" ; local d = "" ; if $(OSPLAT) = X64 { _64 = 64 ; } if $(TYPE_DEBUG) { d = d ; } if $(SMARTHEAP_CHECKS) != 0 || $(MEM_DEBUG) = yes { SMARTHPLIB ?= $(EXEC_LIB)\\shdw$(_64)Mtd.lib ; } else { SMARTHPLIB ?= $(EXEC_LIB)\\shlSMP$(_64)Mt$(d).lib ; } local e = [ FAppendSuffix $(<) : $(SUFEXE) ] ; OnTargetVarPrepend $(e) : LINKLIBS : $(SMARTHPLIB) ; case LINUX-*-X86*-* : local _64 = "" ; if $(OSPLAT) = X86_64 { _64 = 64 ; } SMARTHPLIB ?= $(EXEC_LIB)/libsmartheapC$(_64).a $(EXEC_LIB)/libsmartheap$(_64).a ; OnTargetVarPrepend $(<) : LINKLIBS : $(SMARTHPLIB) ; # Ignore a couple of duplicate symbol definitions in # exception handler code between some of the smartheap 9.01 # objects and libsupc++ (or static libstdc++). # # We aren't using exception handlers anyway, but there is # no other way to work around this problem at link time # without upgrading to gcc 4.1 for our builds; we're still # using gcc 3.4.5. if [ FVersionCmp $(GCCVER) : 4.1 ] < 0 { OnTargetVarAppend $(<) : LINKFLAGS : -Wl,-z,muldefs ; } } } rule LinkSSL { if $(SSL) != yes { return ; } # short circuit all this if $(SSLSTUB) = yes { LinkLibraries $(<) : $(P4SSLLIB) ; return ; } switch $(OS)-$(OSVER:E)-$(OSPLAT:E)-$(OSCOMP:E) { case NT-*-*-* : local _64 dyn d ; switch $(OSPLAT) { case X86_64 : _64 = 64 ; case X64 : _64 = 64 ; case IA64 : _64 = 64 ; } if $(TYPE_DYNAMIC) { dyn = dyn ; } if $(TYPE_DEBUG) { d = d ; } local suflib = $(_64:E=32)$(d:E).lib ; SetDefaultDirName SSLLIBDIR : [ FDirName $(SSLPREFIX) lib.$(EXEC_SUB_TOKENS[1]) vs$(MSVSVER) $(dyn) ] ; SSLLIB ?= [ FDirName $(SSLLIBDIR) libeay$(_64:E=32)$(d:E).lib ] ; CRYPTOLIB ?= [ FDirName $(SSLLIBDIR) ssleay$(_64:E=32)$(d:E).lib ] ; case *-*-*-* : SetDefaultDirName SSLLIBDIR : [ FDirName $(SSLPREFIX) lib.$(EXEC_SUB_TOKENS[1]) ] ; SSLLIB ?= [ FDirName $(SSLLIBDIR) libssl.a ] ; CRYPTOLIB ?= [ FDirName $(SSLLIBDIR) libcrypto.a ] ; } local e = [ FAppendSuffix $(<) : $(SUFEXE) ] ; OnTargetVarPrepend $(e) : LINKLIBS : $(CRYPTOLIB) ; OnTargetVarPrepend $(e) : LINKLIBS : $(SSLLIB) ; } rule LinkLDAP { if $(LDAPSTUB) != no { return ; } # short circuit all this switch $(OS)-$(OSVER:E)-$(OSPLAT:E)-$(OSCOMP:E) { case NT-*-*-* : # We use the Windows SDK on NT. LDAPLIB ?= Wldap32.lib Crypt32.lib ; case *-*-*-* : # Everywhere else we use OpenLDAP. # OpenLDAP is linked against CyrusSASL and OpenSSL if $(SSL) = yes && $(SSLSTUB) != yes { # If we don't have OpenSSL, this will fail! LDAPLIB ?= $(OPENLDAPLIBDIR)/libldap.a $(OPENLDAPLIBDIR)/liblber.a $(CYRUSSASLPLIBDIR)/libsasl2.a ; } } local e = [ FAppendSuffix $(<) : $(SUFEXE) ] ; OnTargetVarPrepend $(e) : LINKLIBS : $(LDAPLIB) ; } ################################################# # # Section 6. Perforce-special Windows rules. # ################################################# # # Special p4-win/scc/p4-exp rules: # # P4EXPDefines - set C++ flags for P4-EXP # P4EXPDOTH file : file ; - wrapper for p4exp.h dependencies # P4EXPDOTHDEPENDS files : file ; - wrapper for files dependant on p4exp.h # P4EXPMIDL file : file ; - set up files for MIDL compiling # EXPMIDL file : file ; - compile .idl file # EXP64MIDL file : file ; - compile .idl file for 64 bit Windows # P4EXPLinkage exe : libs ; - set up link flags windows exe # # P4SccDefines - set C++ flags for (old) p4scc.dll # # P4WinDefines - set C++ flags for p4-win/gui # P4WinDiffDefines - set C++ flags for p4-win/diff, merge # # WinDefines opts : defines ; - set C++ flags for p4-win # WinDllDeffile exe : file ; - set /def: file for link # WinDllLinkage exe : libs ; - set up link flags windows DLL # WinDllNoMain exe ; - setup exe with no main # WinLinkage exe : libs ; - set up link flags windows exe # WinRes exe : *.rc : flags ; - compile .rc->.res, link against exe # WinResIdent *.rc ; - set special defines for build identification # rule P4RPTCLILinkage { local _lf = /subsystem:console ; switch $(TYPE_DEBUG) { case true : _lf += /DEBUG ; case * : _lf += /MAP ; } _lf += /INCREMENTAL:NO ; _lf += /NODEFAULTLIB:"libcmt" ; _lf += /NODEFAULTLIB:"libc" ; switch $(OSPLAT) { case X86 : _lf += /MACHINE:x86 ; } LINKFLAGS on $(<) = $(LINKFLAGS) $(_lf) ; LINKLIBS on $(<) = gdi32.lib comctl32.lib shlwapi.lib user32.lib version.lib shell32.lib advapi32.lib oldnames.lib kernel32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib $(2) ; } rule P4GTLinkage { local _lf = /subsystem:windows /DLL /INCREMENTAL:NO /MACHINE:$(OSPLAT:L) ; if $(TYPE_DEBUG) { _lf += /DEBUG ; } else { _lf += /MAP ; } if $(TYPE_DYNAMIC) { _lf += /NODEFAULTLIB:"libcmt" /NODEFAULTLIB:"libc" ; } OnTargetVarAppend $(<) : LINKFLAGS : $(_lf) ; local _x64 ; if $(OSPLAT) = X64 { _x64 = _x64 ; } OnTargetVarAppend $(<) : LINKLIBS : $(P4GT)/htmlhelp/htmlhelp$(_x64:E).lib gdi32.lib comctl32.lib shlwapi.lib user32.lib version.lib shell32.lib advapi32.lib oldnames.lib kernel32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib $(>) ; LinkSSL $(<) ; } rule P4GTDefines { if [ FVersionCmp $(MSVSVER) : 8 ] >= 0 { SubDirC++Flags /Zc:wchar_t- ; WinDefines /GR : _USRDLL _WINDLL NT_PLUGIN ; } else { WinDefines /GR /GX : _USRDLL _WINDLL NT_PLUGIN ; } if ! $(TYPE_DYNAMIC) { SubDirC++Flags /D_STATIC_CPPLIB ; } # # Setting environment variable "LANG=ja" triggers Japanese # localized P4GT builds only. # if $(LANG) { SubDirC++Flags /DLANG_$(LANG) ; } } rule P4EXPDefines { local u = ; if $(OSVER) != 98 && ! $(NOUNICODE) { u += [ FDefines UNICODE _UNICODE ] ; } WinDefines /Ob1 /EHa $(u) : _UNICODE _ATL_STATIC_REGISTRY _USRDLL _WINDLL ; } rule P4EXPDOTH { DEPENDS $(<) : $(>) ; Clean clean : $(<) ; } rule P4EXPDOTHDEPENDS { DEPENDS $(<) : $(>) ; } rule P4EXPMIDL { DEPENDS $(<) : $(>) ; switch $(OSPLAT) { case X64 : EXP64MIDL $(<) : $(>) ; case * : EXPMIDL $(<) : $(>) ; } Clean clean : $(<) p4exp.tlb dlldata.c p4exp_p.c ; } actions EXPMIDL { midl /env win32 /Oicf /tlb ".\p4exp.tlb" /h "p4exp.h" /iid $(<) $(>) } actions EXP64MIDL { midl /env x64 /Oicf /tlb ".\p4exp.tlb" /h "p4exp.h" /iid $(<) $(>) } rule P4EXPLinkage { # P4EXPLinkage exe : libs ; - set up link flags windows exe local _lf = /subsystem:windows ; switch $(TYPE_DEBUG) { case true : _lf += /DEBUG ; case * : _lf += /MAP ; } _lf += /DLL ; _lf += /def:p4exp.def ; switch $(OSPLAT) { case X86 : _lf += /MACHINE:X86 ; case X64 : _lf += /MACHINE:X64 ; } LINKFLAGS on $(<) = $(LINKFLAGS) $(_lf) ; LINKLIBS on $(<) = gdi32.lib comctl32.lib shlwapi.lib user32.lib version.lib shell32.lib advapi32.lib oldnames.lib kernel32.lib ws2_32.lib winmm.lib $(2) ; } rule P4SccDefines { WinDefines /GX : _USRDLL _WINDLL ; } rule P4WinDefines { local u = ; # Unicode builds except on Win98. if $(OSVER) != 98 && ! $(NOUNICODE) { u += [ FDefines UNICODE _UNICODE ] ; } else { u += [ FDefines _MBCS ] ; } u += /GR /EHsc /GS ; if $(TYPE_DEBUG) = true { u += /Zi ; } WinDefines $(u) : STRICT ; } rule P4WinDiffDefines { WinDefines /GR /GX : P4DIFF ; } rule WinDefines { SubDirC++Flags /W3 $(1) [ FDefines NDEBUG _WINDOWS $(2) ] ; switch $(OSPLAT) { case X64 : SubDirC++Flags [ FDefines WIN64 ] ; case * : SubDirC++Flags [ FDefines WIN32 ] ; } if $(TYPE_DYNAMIC) { SubDirC++Flags [ FDefines _AFXDLL ] ; } } rule WinDllDeffile { # WinDllDeffile exe : file ; - set /def: file for link SEARCH on $(>) = $(SEARCH_SOURCE) ; DEFFILE on $(<) = $(>) ; DEPENDS $(<) : $(>) ; } rule WinDllLinkage { # WinDllLinkage exe : libs ; - set up link flags windows DLL WinLinkage $(<) : $(>) ; LINKFLAGS on $(<) += /dll ; } rule WinDllNoMainLinkage { # WinDllNoMain exe ; LINKFLAGS on $(<) += /NOENTRY /SUBSYSTEM:WINDOWS /DLL ; switch $(OSPLAT) { case X64 : LINKFLAGS on $(<) += /MACHINE:X64 ; case * : LINKFLAGS on $(<) += /MACHINE:I386 ; } LINKLIBS on $(<) = $(2) ; } rule WinLinkage { # WinLinkage exe : libs ; - set up link flags windows exe local _lf = /subsystem:windows ; switch $(TYPE_DEBUG) { case true : _lf += /DEBUG ; case * : _lf += /MAP /DEBUG ; } if $(OSVER) != 98 && ! $(NOUNICODE) { _lf += /ENTRY:"wWinMainCRTStartup" ; } switch $(OSPLAT) { case X86 : _lf += /MACHINE:X86 ; } LINKFLAGS on $(<) = $(LINKFLAGS) $(_lf) ; LINKLIBS on $(<) = $(2) ; } rule WinRes { # WinRes exe : *.rc : flags ; - compile .rc->.res, link # Compile .rc into .res for linking into executable. # (Strictly MSVCNT, I presume.) local s r e ; e = [ FAppendSuffix $(<) : $(SUFEXE) ] ; s = [ FGristSourceFiles $(>) ] ; r = $(s:S=.res:G=) ; DEPENDS $(e) : $(r) ; DEPENDS $(r) : $(s) ; LinkLibraries $(e) : $(r) ; LOCATE on $(r) = $(LOCATE_TARGET) ; SEARCH on $(s) = $(SEARCH_SOURCE) ; # .rc files have #includes, but we're pretty sure # they include only files local to the .rc's directory HDRRULE on $(>) = HdrRule ; HDRSCAN on $(>) = $(HDRPATTERN) ; HRDSEARCH on $(>) = $(SEARCH_SOURCE) ; HDRGRIST on $(>) = $(HDRGRIST) ; # Bind headers RCFLAGS on $(r) = $(RCFLAGS) $(3) ; RCHDRS on $(r) = [ on $(r) FIncludes $(SUBDIRHDRS) $(HDRS) $(RCSTDHDRS) ] ; switch $(OSPLAT) { case X86 : RCFLAGS on $(r) += /d _WIN32 ; case X64 : RCFLAGS on $(r) += /d _WIN64 ; } WinRc $(r) : $(s) ; MakeLocate $(r) : $(LOCATE_SOURCE) ; Clean clean : $(r) ; } rule WinResIdent { # WinResIdent *.rc ; local s r p v ; s = [ FGristSourceFiles $(<) ] ; r = $(s:S=.res:G=) ; # If RELEASE=2005.1 and PATCHLEVEL=69929 then # P4_FILE_VERSION = 2005.1.6.9929 # P4_PRODUCT_VERSION = 2005.1 p = [ Match (.*)(....) : $(PATCHLEVEL) ] ; v = $(RELEASE[1]).$(RELEASE[2]).$(p:J=.) $(RELEASE[3]) ; rule Fconcat { return $(<:J) ; } RCFLAGS on $(r) += [ FDefines [ Fconcat P4_INT_MAJOR= $(RELEASE[1]) ] [ Fconcat P4_INT_MINOR= $(RELEASE[2]) ] [ Fconcat P4_INT_HBUILD= $(p[1]) ] [ Fconcat P4_INT_LBUILD= $(p[2]) ] [ Fconcat P4_FILE_VERSION= [ FQuote $(v[1]) ] ] [ Fconcat P4_PRODUCT_VERSION= [ FQuote $(v:J=.) ] ] [ Fconcat P4_COPYRIGHT= [ FQuote $(RELEASE[1]) ] ] ] ; # Source file includes Version Includes $(s) : Version ; } actions WinRc { rc /fo $(<) $(RCFLAGS) "$(RCHDRS)" $(>) } ################################################# # # Section 7. QT build rules and actions. # ################################################# # # QtDefines ; - Add defines/headers for building with QT # QtFormLibrary lib : *.ui ; make .h's and archive .obj's # QtHeaders ts : headers ; - list headers for i18n xlation # QtLibrary lib : ts : files ; - Library call with lupdate # QtLinkage exe : opt ; - linkflags/libs for building with QT # QtConsoleLinkage exe ; - QtLinkage for a console app on NT # QtLrelease qm : ts ; - build qm from ts files with lrelease # QtMoc x.cpp : x.h ; - preprocess with moc # QtMocLibrary lib : *.h ; - moc, compile, & archive # QtResource qrc : mod : pngs ; - name pngs to make resource # QtResourceCpp cpp : qrc ; - build .cpp from resource file # QtUicCpp x.cpp : x.ui x.h ; - preprocess with uic to make .cpp # QtUicHdr x.h : x.ui ; - preprocess with uic to make .h # QtLanguages = ja en ; rule QtHeaders { # QtHeaders ts : headers ; - list headers for lupdate # This just stashes the named headers in the QTLUPHDRS # variable, used by QtLupdate1 to generate the translation # files. # We give the headers a separate grist, so that we don't # confuse their other uses (just in case we mess up here). QtLupdate $(<) : h : $(>:G=QTLHDR) ; } rule QtLibrary { # QtLibrary lib : ts : files ; - Library call with lupdate Library $(1) : $(3) ; QtLupdate $(2) : s : [ FGristSourceFiles $(3) ] ; } rule QtLrelease { # QtLrelease qm : ts ; for _i in $(QtLanguages) { QtLreleaseRun $(1)_$(_i).qm : $(2)_$(_i).ts ; } LOCATE on $(_qm) = $(LOCATE_TARGET) ; } rule QtLreleaseRun { # QtLreleaseRun qm : ts ; NotFile lrelease ; Depends lrelease : $(1) ; Depends $(1) : $(2) ; Clean clean : $(1) ; LOCATE on $(1) = $(LOCATE_TARGET) ; } actions QtLreleaseRun { $(QTLREL) $(>) -qm $(<) } rule QtLupdate { # QtLupdate ts : h/s : files ; - Add sources/hdrs to lupdate # This rule is complicated, and here's why. # # TrollTech's lupdate command uses a .pro file to declare the name # and location of the .ts, source, and header files to be # processed. Unfortunately, rather than computing the location of # these files relative to the current working directory, they are # determined relative to the location of the .pro file! # # The naive solution would be to write the .pro files out to the # current working directory, but that means parallel builds on # different platforms using a shared workspace can clobber each other. # # Writing the .pro files out to the build output directory is # pretty much impossible to do right, because Jam offers no way to # compute the relative path to a source file from any other # arbitrary location; you can only compute it from the current # working directory. Thus, you might be able to finagle "jam # lupdate" to work from p4-bin, but then it would blow up if you # tried to run it from p4-qt. # # To avoid the platform-clobbering race, we create a temporary # directory in the current working directory, wherever that is, # write the .pro files there, and fix up the file paths using a # now-known relative prefix ("..") from cwd. The .pro files are # then deleted and you wind up with an empty temporary directory. # There might be some clever way to remove that that I don't know # about, but it's a harmless artifact. # # If LUPDATE_MERGE is set, the .ts files are written to the # merged_lupdate.<platform> directory instead of the bin.<platform> # directory, and obsolete entries are retained. These are the # versions of the files that should be checked back into # p4-qt/translations when they are to be permanently updated. local tmpdir = tmp_lupdate.$(EXEC_SUB_TOKENS[1]) ; if $(LUPDATE_MERGE) { tmpdir = merged_lupdate.$(EXEC_SUB_TOKENS[1]) ; } local cwdrel = ..$(SLASH) ; NotFile $(cwdrel) ; for lang in $(QtLanguages) { # add grist to distinguish source .ts file from the copy of it # in target dir local _ts = $(1)_$(lang).ts ; local _tss = $(_ts:G=SRC) ; SEARCH on $(_tss) = [ FSubDirPath P4QT translations ] [ FSubDirPath P4SCC translations ] ; local _pro = $(1)_$(lang).pro ; local _proh = $(1)_h_$(lang).pro ; local _pros = $(1)_s_$(lang).pro ; local _prox = $(1)_$(2)_$(lang).pro ; on $(_ts) if ! $(Done) { Done on $(_ts) = true ; # .ts -> .pro -> s.pro (QtLupTmp)-> sources # -> h.pro (QtLupTmp)-> headers # -> .ts from source tree, aka _tss NotFile lupdate ; Depends lupdate : $(_ts) ; Depends $(_ts) : $(_pro) ; Depends $(_pro) : $(_proh) $(_pros) ; Depends $(_proh) $(_pros) : $(_tss) ; Clean clean : $(_ts) ; if $(LUPDATE_MERGE) { LOCATE on $(_ts) = $(tmpdir) ; } else { LOCATE on $(_ts) = $(LOCATE_TARGET) ; } MakeLocate $(_proh) $(_pros) $(_pro) : $(tmpdir) ; QTLTRANS on $(_pro) = $(_ts) ; # Copy translated ts files from source tree # Update ts files using pro file, headers/sources # Build pro file from list of headers/sources # lupdate reads and writes the same .ts file # we keep any translations in .ts files in the source tree # but need to copy them into the target dir for lupdate to # be able to update them # it is a manual step not involving jam to copy them back # to the source tree # source .ts file may not be present; that's ok because # lupdate will create one NOCARE $(_tss) ; # Zero h.pro/s.pro files to begin with QtLupTmp0 $(_proh) ; QtLupTmp0 $(_pros) ; QtLupdatePro $(_pro) $(cwdrel) : $(_proh) $(_pros) ; QtLupdateRun $(_ts) : $(_tss) $(_pro) ; # Zonk pro files when done RmTemps $(_ts) : $(_pro) ; RmTemps $(_pro) : $(_proh) $(_pros) ; } SEARCH on $(3) = $(SEARCH_SOURCE) ; Depends $(_prox) : $(3) ; QtLupTmp1 $(_prox) $(cwdrel) : $(3) ; } } # QtLupdatePro pro cwdrel : hpro spro ; # If set, cwdrel is extra path from cwd needed to instruct lupdate # where the sources really are relative to the pro file, because # lupdate searches for files relative to the location of the pro file, # not cwd. if $(NT) { actions quietly together piecemeal QtLupTmp1 { echo $(<[2]:E)$(>) \ >> $(<[1]) } actions quietly QtLupTmp0 { copy nul: $(<) } actions quietly QtLupdatePro bind QTLTRANS { echo TRANSLATIONS = $(<[2]:E)$(QTLTRANS) > $(<[1]) echo HEADERS = \ >> $(<[1]) type $(>[1]) >> $(<[1]) echo. >> $(<[1]) echo SOURCES = \ >> $(<[1]) type $(>[2]) >> $(<[1]) echo. >> $(<[1]) } } else { actions quietly together piecemeal QtLupTmp1 { echo $(<[2]:E)$(>) \\ >> $(<[1]) } # Zero out the file if it already exists, or create it. This way # the commands in QtLupdatePro will not print errors for files that # don't exist because there are e.g. no h files to write to it. actions quietly QtLupTmp0 { : > $(<) } actions quietly QtLupdatePro bind QTLTRANS { echo TRANSLATIONS = $(<[2]:E)$(QTLTRANS) > $(<[1]) echo HEADERS = \\ >> $(<[1]) cat $(>[1]) >> $(<[1]) echo "" >> $(<[1]) echo SOURCES = \\ >> $(<[1]) cat $(>[2]) >> $(<[1]) echo "" >> $(<[1]) } } # QtLupdateRun ts : tss pro ; # copy the source .ts file (tss) into the output directory (ts) # and make sure it's writable, then run lupdate on the pro file (pro) # to extracted strings from the .cpp/.h files and update the ts # file (ts) with newly found strings if $(CHMOD) { actions QtLupdateRun { $(CP) $(>[1]) $(<[1]) $(CHMOD) +w $(<[1]) $(QTLUP) $(>[2]) } } else { actions QtLupdateRun { $(CP) $(>[1]) $(<[1]) $(QTLUP) $(>[2]) } } rule QtBaseDefines { # QtDefines ; - Add defines/headers for building with QT BoostDefines p4-qt ; if ! $(QTDIR) { Exit Can't build in QT directories without QTDIR set. ; } if $(JAMVERSION) < 2.4.1 { Exit QT builds require 2.4.1 ; } if $(JAMBASEDATE) < 2005.05.05 && ! $(QT25WARN) { Echo QT builds work poorly without Jambase 2005.05.05 ; QT25WARN = true ; } QTLUP = [ FDirName $(QTDIR) bin lupdate ] ; QTLREL = [ FDirName $(QTDIR) bin lrelease ] ; QTMOC = [ FDirName $(QTDIR) bin moc ] ; QTUIC = [ FDirName $(QTDIR) bin uic ] ; QEMBED = [ FDirName $(QTDIR) bin qembed ] ; if ! $(LUPDATE_MERGE) && ( $(LUPDATE_NO_OBSOLETE) || $(PRODUCTION) ) { # lrelease has a "bug" whereby if entries in one ts file are # marked obsolete but are active in another ts file (because # keys were moved, say) then lrelease may drop duplicates # *favoring the obsolete entries*, which it then doesn't # include in the .qm file. (The order of preference depends on # the order of files on the command line.) So for production # builds, we strip the obsolete entries for the tmp ts files. # # The default is to keep the obsolete entries because we don't # always want to throw them away; they are useful for the # linquist tool and when we check in merged ts files we should # usually save them. QTLUP += -no-obsolete ; } local _d _f ; _d += QT_NO_STL ; _d += QT_THREAD_SUPPORT ; _d += QT_NO_CAST_TO_ASCII ; _d += QT_NO_CAST_FROM_ASCII ; _d += QT_STATICPLUGIN ; if $(QTOPENGL) = no { _d += NO_OPENGL ; } if $(TEST) { _d += TEST ; } # Source code debugging # DEBUG is in our code -- conditional compilations # QT_NO_* is in QT code switch $(TYPE_DEBUG) { case true : _d += DEBUG ; case * : _d += QT_NO_DEBUG QT_NO_CHECK ; } switch $(OS) { case NT : _f += /EHsc /GR /W4 ; _f += /wd4127 ; # conditional expression is constant _f += /wd4512 ; # assignment operator could not be generated # from Qt's Makefile # but we want stricter warnings and don't use precompiled headers # _f += /Zm200 /W3 ; if [ FVersionCmp $(MSVSVER) : 8 ] >= 0 { # VS8 treats wchar_t as a builtin type by default # while prior version use a typedef _f += /Zc:wchar_t- ; } if $(TYPE_DEBUG) { # enable runtime checks for debug builds only # this isn't compatible with optimizations _f += /RTCcsu ; if $(VLD) { _d += VLD ; } } case MACOSX : if $(TYPE_DEBUG) && ! $(TEST) { # Crank up the warnings. _f += -Wall -Wextra -Wformat -Woverloaded-virtual -Wno-shadow -Wno-system-headers -Wunknown-pragmas -Wno-unreachable-code -Wnon-virtual-dtor -Wextra-tokens ; } } SubDirC++Flags [ FDefines $(_d) ] $(_f) ; } rule QtCoreHeaders { QtAllHeaders : QtCore ; } # If a list of ": modules ..." is specified, just add those directories # into the search list. Otherwise, a default list is generated. rule QtAllHeaders { local QtModules = $(2) ; if ! $(QtModules) { QtModules = QtCore QtGui QtAssistant QtNetwork QtWebKit QtXml QtXmlPatterns ; } if $(OS) = NT || ( $(OS) = MACOSX && $(OSPLAT:U) = X86 ) { QtModules += phonon ; } if $(QTOPENGL) != no { QtModules += QtOpenGL ; } for module in $(QtModules) { local includeModule = [ FDirName $(QTDIR) include $(module) ] ; SubDirC++Flags -I$(includeModule) ; #SubDirHdrs [ FDirName $(QTDIR) include $(module) ] ; # Also search the framework directories so that # non-module-qualified #include <QFoo> directives # work even when headers are not installed in # QTDIR/include/qtmodule. if $(OS) = MACOSX && ! $(QT_NO_FRAMEWORK_INCLUDES) { local includeModule = [ FDirName $(QTDIR) lib $(module).framework Headers ] ; SubDirC++Flags -I$(includeModule) ; #SubDirHdrs [ FDirName $(QTDIR) lib $(module).framework Headers ] ; } } local include = [ FDirName $(QTDIR) include ] ; SubDirC++Flags -I$(include) ; #SubDirHdrs [ FDirName $(QTDIR) include ] ; SubDirHdrs [ FDirName $(LOCATE_SOURCE[1]) qt-ui ] ; if $(OS) = FREEBSD { SubDirHdrs /usr/X11R6/include ; } if $(OS) = NT && $(TYPE_DEBUG) && $(VLD) { SubDirHdrs $(VLD)/include ; } } rule QtDefines { # QtDefines ; - Add defines/headers for building with QT # Adds headers for all Qt modules if $(MSVSVER) = 8 && $(WindowsSdkDir) { # Include vista SDK directory for vs2005 # This should only be done for Qt products. # Prior to adding the SDK dir, make sure the API # includes defined at the top of this Jamrules are # inserted. Otherwise we may pick up the wrong # error.h. local _h ; for _h in $(HDRS) { SubDirHdrs $(_h) ; } SubDirHdrs $(WindowsSdkDir:J=" ")/include ; } QtBaseDefines $(1) ; QtAllHeaders $(1) ; } rule QtCoreDefines { # QtCoreDefines ; - Add defines/headers for building with QT # Adds headers for QtCore only; no QtGui or other rot if $(MSVSVER) = 8 && $(WindowsSdkDir) { # Include vista SDK directory for vs2005 # This should only be done for Qt products. # Prior to adding the SDK dir, make sure the API # includes defined at the top of this Jamrules are # inserted. Otherwise we may pick up the wrong # error.h. local _h ; for _h in $(HDRS) { SubDirHdrs $(_h) ; } SubDirHdrs $(WindowsSdkDir:J=" ")/include ; } QtBaseDefines ; QtCoreHeaders ; } rule QtLinkage { # QtLinkage exe : opt : qtlibs : rpath ; - linkflags/libs for building with QT local _t = [ FAppendSuffix $(<) : $(SUFEXE) ] ; local _opt = $(2) ; # Executable-local rpaths are only supported by the dynamic # linker/loader on solaris and linux so far. MacOSX also supports # them but the syntax and mechanism is different; see MacP4VdyldFixup. # # Please don't use this parameter for absolute paths; it should be # for paths relative to the executable, wherever it is run, a la # the linux/solaris $ORIGIN token. # # Use the literal token "NULL" for rpath arg if you want to supress # any dynamic rpath. local _rpath = $(4) ; if $(_rpath) = "" { _rpath = $ORIGIN/../lib/p4v/qt4/lib ; } # The order here is significant when linking statically. # # The STATIC variable is a list of additional library dependencies # which the static Qt libraries have. They don't need to be # enumerated when doing shared builds because the shared libraries # already have their library dependencies enumerated in the shared # object files and the linker picks these up automatically. For # static libraries there is no such facility. local QT4LIBLIST ; local QT4LIBLIST_STATIC ; if $(3) { # If a Qt library list is specified in the 3rd # parameter to this rule, we use those and only # those libraries. QT4LIBLIST = $(3) ; } else { # otherwise, we use a library list customized for p4v. if $(TEST) # unit testing { QT4LIBLIST += QtTest ; } if $(QTOPENGL) != no { QT4LIBLIST += QtOpenGL ; # $(UNIX) is set even for osx, but we must exclude macs here. if $(UNIX) && $(OS) != MACOSX && ! $(TYPE_DYNAMIC) { QT4LIBLIST_STATIC += GL ; } } QT4LIBLIST += QtXml QtXmlPatterns QtNetwork QtGui QtWebKit QtCore ; } switch $(OS) { # We don't want to embed rpath entries for QTDIR/lib in # production builds because they are not located in a # standard system directory (unlike e.g. /usr/X11R6/lib). # Doing so results in unnecessary stat calls on customer # filesystems that may even cause network timeouts. We # link Qt statically in unix production builds. # # Please don't add X libraries here in order to satisfy # dependencies in development builds of Qt. The libraries # listed here are the dependencies required for production # builds; adding more dynamic linker dependencies # decreases portability. # # If you are working with QT shared libraries in a # development environment, there are 3 alternatives: # 1. set LD_LIBRARY_PATH # 2. edit your system ld.so.conf # 3. use the dev_LINKFLAGS and dev_LINKLIBS hooks: # jam -sdev_LINKFLAGS="..." -sdev_LINKLIBS="..." case FREEBSD : if ! $(TYPE_DYNAMIC) { QT4LIBLIST_STATIC += Xrender Xrandr Xcursor fontconfig SM Xfixes X11 m ; } OnTargetVarPrepend $(_t) : LINKFLAGS : # -Wl,-rpath,$(QTDIR)/lib -L$(QTDIR)/lib -L/usr/X11R6/lib ; OnTargetVarPrepend $(_t) : LINKLIBS : -l$(QT4LIBLIST)$(QT_LIBINFIX:E) -l$(QT4LIBLIST_STATIC) -pthread /usr/local/lib/libiconv.a ; OnTargetVarDelete $(_t) : LINKLIBS : -lsupc++ ; OnTargetVarAppend $(_t) : LINKLIBS : -lstdc++ ; LINKFLAGS on $(_t) += $(dev_LINKFLAGS) ; LINKLIBS on $(_t) += $(dev_LINKLIBS) ; case SOLARIS : if $(TYPE_DYNAMIC) { local flags = -Wl,-R,/usr/sfw/lib ; if $(_rpath) != "NULL" { flags = -Wl,-R,'$(_rpath)' $(flags) ; } OnTargetVarPrepend $(_t) : LINKFLAGS : $(flags) ; } if ! $(TYPE_DYNAMIC) { # These libraries must be enumerated explicitly because our # static production Qt libs depend on them. QT4LIBLIST_STATIC += ICE SM Xrender Xfixes Xext fontconfig freetype X11 rt ; } OnTargetVarPrepend $(_t) : LINKFLAGS : -L$(QTDIR)/lib -L/usr/X11R6/lib -L/usr/openwin/lib -L/usr/sfw/lib -L/opt/lude/lib ; OnTargetVarPrepend $(_t) : LINKLIBS : -l$(QT4LIBLIST)$(QT_LIBINFIX:E) -l$(QT4LIBLIST_STATIC) -lm -lpthread -lrt ; OnTargetVarDelete $(_t) : LINKLIBS : -lsupc++ ; OnTargetVarAppend $(_t) : LINKLIBS : -Wl,-Bstatic -lstdc++ -Wl,-Bdynamic ; LINKFLAGS on $(_t) += $(dev_LINKFLAGS) ; LINKLIBS on $(_t) += $(dev_LINKLIBS) ; case LINUX : if $(TYPE_DYNAMIC) && $(_rpath) != "NULL" { OnTargetVarPrepend $(_t) : LINKFLAGS : -Wl,-rpath,'$(_rpath)' ; } if ! $(TYPE_DYNAMIC) { # These libraries must be enumerated explicitly because our # static production Qt libs depend on them. QT4LIBLIST_STATIC += Xrender Xrandr Xcursor fontconfig ICE SM X11 Xext m rt dl ; } local _64 = "" ; if $(OSPLAT) = X86_64 { _64 = 64 ; } OnTargetVarPrepend $(_t) : LINKFLAGS : -L$(QTDIR)/lib -L/usr/X11R6/lib$(_64) ; OnTargetVarPrepend $(_t) : LINKLIBS : -l$(QT4LIBLIST)$(QT_LIBINFIX:E) -l$(QT4LIBLIST_STATIC) -pthread ; OnTargetVarDelete $(_t) : LINKLIBS : -lsupc++ ; OnTargetVarAppend $(_t) : LINKLIBS : -Wl,-Bstatic -lstdc++ -Wl,-Bdynamic ; LINKFLAGS on $(_t) += $(dev_LINKFLAGS) ; LINKLIBS on $(_t) += $(dev_LINKLIBS) ; case MACOSX : # QtWebKit 4.5.0 and later depend on this framework. if ! $(3) && $(OSPLAT:U) = X86 { QT4LIBLIST += phonon ; } OnTargetVarAppend $(_t) : LINKFLAGS : # comment out -prebind flag, because Qt is # not built prebound #-prebind -L$(QTDIR)/lib # look here for normal libs -F$(QTDIR)/lib # ...for structured frameworks too # This (dynamic) library is listed here so that it appears # before any other objects and specifically before # libsupp.a, to avoid symbol name collisions. libz is # needed for the QuickTime framework. -lz ; if $(OSPLAT:U) = X86 { OnTargetVarAppend $(_t) : LINKLIBS : -framework QuickTime ; } OnTargetVarAppend $(_t) : LINKLIBS : # This is already on the global LINKLIBS #-framework ApplicationServices ; #-framework Foundation ; -framework OpenGL -framework AGL -framework AppKit ; # If you want to link with Qt4 as frameworks on mac, # use -sTYPE=dyn or dyng. Otherwise you get a static # (or unix-style dynamic but non-frameworks) link. if $(TYPE_DYNAMIC) { # This pads the executable header so that # we can later change dynamic shared # library paths recorded in the output file. # (See MacP4VdyldFixup action.) LINKFLAGS on $(_t) += -Wl,-headerpad_max_install_names ; for _frmwk in $(QT4LIBLIST)$(QT_LIBINFIX:E) { LINKLIBS on $(_t) += -framework $(_frmwk) ; } } else { # These libraries must be enumerated explicitly because our # static production Qt libs depend on them. QT4LIBLIST_STATIC += iconv ssl crypto ; LINKLIBS on $(_t) += -l$(QT4LIBLIST)$(QT_LIBINFIX:E) -l$(QT4LIBLIST_STATIC) ; } LINKFLAGS on $(_t) += $(dev_LINKFLAGS) ; LINKLIBS on $(_t) += $(dev_LINKLIBS) ; if $(_opt) != "console" { QtMacPackage $(<) ; } case NT : if ! $(3) { QT4LIBLIST += phonon ; } # warn about non-dynamic builds on NT if ! $(TYPE_DYNAMIC) && ! $(QTWARNED) { echo Warning: you usually want jam -sTYPE=dyn for QT on NT. ; QTWARNED = 1 ; } # no dos box unless debug if $(_opt) = "console" { OnTargetVarAppend $(_t) : LINKFLAGS : /subsystem:console ; } else if ! $(TYPE_DEBUG) { OnTargetVarAppend $(_t) : LINKFLAGS : /subsystem:windows ; } local d = "" ; if $(TYPE_DEBUG) { d = d ; } # We use QT_LIBINFIX=P4 for our production builds, but in Qt # 4.5 and earlier, qtmain doesn't get the infix string. In Qt # 4.6 and later, it does. Since we don't want to have to # "know" this (or parse the value of QTDIR to figure it out), # we just check the filesystem to see which one is there. # # Currently (as of p10.1) we are building DTG with a 4.5.x # version of Qt and the P4V family with Qt 4.6.x, so this # infix variability comes into play. local qtmain = [ FDirEntries $(QTDIR) lib : qtmain$(QT_LIBINFIX:E)$(d).lib qtmain$(d).lib ] ; OnTargetVarAppend $(_t) : LINKLIBS : [ FDirName $(QTDIR) lib $(qtmain[1]) ] ; for _lib in $(QT4LIBLIST)$(QT_LIBINFIX:E) { LINKLIBS on $(_t) += [ FDirName $(QTDIR) lib $(_lib)$(d)4.lib ] ; } LINKLIBS on $(_t) += advapi32.lib # for qtree user32.lib gdi32.lib comdlg32.lib ole32.lib oleaut32.lib shell32.lib uuid.lib imm32.lib winmm.lib ws2_32.lib winspool.lib version.lib ; if $(TYPE_DEBUG) && $(VLD) { LINKLIBS on $(_t) += $(VLD)/lib/vld.lib ; } case * : Exit Don't know how to link QT executables on $(OS). ; } } rule QtConsoleLinkage { # QtConsoleLinkage exe ; - QtLinkage for a console app on NT QtLinkage $(<) : console ; } rule QtDllLinkage { # QtLinkage exe ; - linkflags/libs for building with QT local QT4LIBLIST ; QT4LIBLIST += QtXml QtOpenGL QtNetwork QtGui QtCore ; if $(OS) = NT || ( $(OS) = MACOSX && $(OSPLAT:U) = X86) ) { QT4LIBLIST += phonon ; } # WebKit not built for static DLL on Windows if $(TYPE_DYNAMIC) && $(OS) = NT { QT4LIBLIST += QtWebKit ; } switch $(OS) { case NT : # warn about non-dynamic builds on NT if ! $(TYPE_DYNAMIC) && ! $(QTWARNED) { echo Warning: you usually want jam -sTYPE=dyn for QT on NT. ; QTWARNED = 1 ; } OnTargetVarAppend $(<) : LINKFLAGS : /DLL ; on $(<) echo Warning: you are building a dll with LINKFLAGS "=" $(LINKFLAGS) ; # no dos box unless debug if ! $(TYPE_DEBUG) { LINKFLAGS on $(<) += /subsystem:windows ; } # advertise symbols available if $(TYPE_DEBUG) && [ FVersionCmp $(MSVSVER) : 9 ] >= 0 { LINKFLAGS on $(<) += /ASSEMBLYDEBUG ; } local d = "" ; if $(TYPE_DEBUG) { d = d ; } local n = "" ; if $(TYPE_DYNAMIC) { n = 4 ; } # We use QT_LIBINFIX=P4 for our production builds, but in Qt # 4.5 and earlier, qtmain doesn't get the infix string. In Qt # 4.6 and later, it does. Since we don't want to have to # "know" this (or parse the value of QTDIR to figure it out), # we just check the filesystem to see which one is there. # # Currently (as of p10.1) we are building SCC with a 4.5.x # version of Qt and the P4V family with Qt 4.6.x, so this # infix variability comes into play. local qtmain = [ FDirEntries $(QTDIR) lib : qtmain$(QT_LIBINFIX:E)$(d).lib qtmain$(d).lib ] ; # n.b. discarding global LINKLIBS; we specify all the libs we need here. LINKLIBS on $(<) = [ FDirName $(QTDIR) lib $(qtmain[1]) ] ; for _lib in $(QT4LIBLIST)$(QT_LIBINFIX:E) { LINKLIBS on $(<) += [ FDirName $(QTDIR) lib $(_lib)$(d)$(n).lib ] ; } LINKLIBS on $(<) += advapi32.lib # for qtree user32.lib gdi32.lib comdlg32.lib ole32.lib oleaut32.lib shell32.lib uuid.lib imm32.lib winmm.lib ws2_32.lib winspool.lib shlwapi.lib version.lib ; if ! $(TYPE_DYNAMIC) { LINKLIBS on $(<) += opengl32.lib ; # for static QtOpenGL.lib } if $(TYPE_DEBUG) && $(VLD) { echo addding vld ; LINKLIBS on $(<) += $(VLD)/lib/vld.lib ; } case * : Exit Don't know how to link QT executables on $(OS). ; } } # Mac special package - make a raw executable into a .app folder # This does x things: # 1. locates the actual exe in exe.app/Contents/MacOS/exe # 2. Creates exe.app/Contents/PkgInfo # 3. Creates exe.app/Contents/Info.plist # 4. Creates exe.app/Contents/Resources/application.icns rule QtMacPackage { # QtMacPackage exe ; Depends $(<) : <$(<)>PkgInfo ; Depends $(<) : <$(<)>Info.plist ; Depends $(<) : <$(<)>application.icns ; MakeLocate $(<) : [ FSubDirPath $(EXEC_TOKENS) $(<:S=.app) Contents MacOS ] ; MakeLocate <$(<)>PkgInfo : [ FSubDirPath $(EXEC_TOKENS) $(<:S=.app) Contents ] ; MakeLocate <$(<)>Info.plist : [ FSubDirPath $(EXEC_TOKENS) $(<:S=.app) Contents ] ; MakeLocate <$(<)>application.icns : [ FSubDirPath $(EXEC_TOKENS) $(<:S=.app) Contents Resources ] ; MacCreatorCode <$(<)>Info.plist : $(<) ; QtMacPackageInfo <$(<)>PkgInfo ; QMS on <$(<)>PkgInfo = [ MacCreatorCode $(<) ] ; QtMacPlist <$(<)>Info.plist : $(<) ; } actions QtMacPackageInfo { echo "APPL$(QMS)" > $(<) } rule QtMacIcons { File <$(<)>application.icns : $(>) ; } rule QtMacPlist { local osid = $(OS)$(OSVER:E)$(OSPLAT:E) ; Depends files : $(<) ; # Add the standard items to the Info.plist file # QtMacAddPListItem $(>) : CFBundleExecutable : $(>) ; QtMacAddPListItem $(>) : CFBundlePackageType : "APPL" ; QtMacAddPListItem $(>) : CFBundleShortVersionString : $(RELEASE:J=.) ; QtMacAddPListItem $(>) : CFBundleVersion : $(RELEASE:J=.)/$(PATCHLEVEL)$(SPECIAL:E) ; QtMacAddPListItem $(>) : CFBundleGetInfoString : "$(RELEASE:J=.), Copyright $(SUPPDATE[1]) Perforce Software, Inc." ; QtMacAddPListItem $(>) : CFBundleIconFile : application.icns ; QtMacAddPListItem $(>) : P4RevString : "$(>:U)/$(osid[1]:U)/$(RELEASE:J=.)/$(PATCHLEVEL)$(SPECIAL:E) ($(SUPPDATE[1])/$(SUPPDATE[2])/$(SUPPDATE[3]))" ; MODE on $(<) = $(FILEMODE) ; Chmod $(<) ; # This is just for the output hack in the action QtMacPList JOINER_VARIABLE on $(<) = " >> " ; } # Adds a string item to Info.plist # concatenates the XML description to a string which contains the contents # rule QtMacAddPListItem { MAC_PLIST_CONTENTS on <$(<)>Info.plist += " \" <key>$(2)</key>\"" ; MAC_PLIST_CONTENTS on <$(<)>Info.plist += " \" <string>$(3)</string>\"" ; } # Writes out an XML file that conforms to the Info.pllist format # # look at the central line very carefully # the whole thing gets expanded into multiple lines because # there are no spaces in this line. They are made into multiple # permutations of every value in MAC_PLIST_CONTENTS. # each value begins with a space (so there is a space after "echo" # and each one uses the one value in JOINER_VARIABLE so it can # put spaces between current the MAC_PLIST_CONTENTS value, and # the value of the file which it will be appended to # actions QtMacPlist { echo "<?xml version=\"1.0\" encoding=\"UTF-8\"?>" > $(<) echo "<!DOCTYPE plist PUBLIC \"-//Apple Computer//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">" >> $(<) echo "<plist version=\"1.0\">" >> $(<) echo "<dict>" >> $(<) echo$(MAC_PLIST_CONTENTS)$(JOINER_VARIABLE)$(<); echo "</dict>" >> $(<) echo "</plist>" >> $(<) } # Library rules rule QtHdrRule { # Our own HdrRule that knows a .ui doesn't itself include # a .h, but instead causes the resulting .cpp to do so. # What .cpp? TCPP is set on the .ui by QtFormLibrary, # and that's how we know it's this rigged dependency. HdrRule $(TCPP:E=$(<)) : $(>) ; } rule QtFormLibrary { # QtFormLibrary lib : *.ui ; make .h's and archive .obj's # For each x.ui file we generate _3_ files: # # x.h (uic x.ui) # tx.cpp (uic x.ui x.h) (temp) # mx.cpp (moc x.h) (temp) # # The tx.cpp and mx.cpp get compiled into tx.o and mx.o # and archived into the library. Library $(<) : m$(>:S=.cpp) ; Library $(<) : t$(>:S=.cpp) ; local i ; for i in $(>) { local h = $(i:S=.h) ; local ui = [ FGristSourceFiles $(i) ] ; local mcpp = [ FGristSourceFiles m$(i:S=.cpp) ] ; local tcpp = [ FGristSourceFiles t$(i:S=.cpp) ] ; local mobj = $(mcpp:S=$(SUFOBJ)) ; local tobj = $(tcpp:S=$(SUFOBJ)) ; # .ui's can include .h files, though what it actually # means is that the generated tx.cpp includes the .h's, # so we pass the tx.cpp name down to our own QtHdrRule. TCPP on $(ui) = $(tcpp) ; HDRRULE on $(ui) = QtHdrRule ; HDRSCAN on $(ui) = "<include .*>(.*)</include>" ; HDRSEARCH on $(ui) = $(SEARCH_SOURCE:E) $(SUBDIRHDRS) $(HDRS) $(STDHDRS) ; QtUicHdr $(h) : $(ui) ; QtUicCpp $(tcpp) : $(ui) $(h) ; QtMoc $(mcpp) : $(h) ; if $(INCREMENTAL_BUILD) != true { RmTemps $(mobj) : $(mcpp) ; RmTemps $(tobj) : $(tcpp) ; } Includes $(mcpp) : $(h) ; Includes $(tcpp) : $(h) ; } } rule QtForms { # QtForms *.ui ; make .h's # For each x.ui file we generate a single header file: # # ui_x.h (uic x.ui) local i ; for i in $(>) { local h = ui_$(i:S=.h) ; local ui = [ FGristSourceFiles $(i) ] ; Depends $(<) : $(h) ; QtUicHdr $(h) : $(ui) ; } } rule QtMocLibrary { # QtMocLibrary lib : *.h ; - moc, compile, & archive # X.h -> temp mX.cpp -> temp mX.obj -> lib # Normal library rule on the generated m*.cpp files Library $(<) : m$(>:S=.cpp) ; # Make mX.cpp from X.h using moc # mX.cpp is a temp local h ; for h in $(>) { local cpp = [ FGristSourceFiles m$(h:S=.cpp) ] ; local obj = $(cpp:S=$(SUFOBJ)) ; local gh = [ FGristFiles $(h) ] ; QtMoc $(cpp) : $(gh) ; if $(INCREMENTAL_BUILD) != true { RmTemps $(obj) : $(cpp) ; } } } # Source file rules rule FLocalPath { # path1 path2 ... -- turns / into / or \ as needed local r ; for i in $(<) { r = $(r) [ FDirName [ FSplit $(i) ] ] ; } return $(r) ; } rule QrcHdrRule { # Echo $(<) is $(>) ; local t = [ FLocalPath $(>) ] ; Includes $(<) : $(t) ; SEARCH on $(t) = $(HDRSEARCH) ; } actions Qrc { $(QTRCC) -binary -o $(<) $(>) } rule Qrc { # Qrc file.rcc : file.qrc ; MakeLocate $(<) : $(EXEC) ; SEARCH on $(>) = $(SEARCH_SOURCE) ; QTRCC = [ FDirName $(QTDIR) bin rcc ] ; HDRRULE on $(>) = QrcHdrRule ; HDRSCAN on $(>) = "<file.*>(.*)</file>" ; HDRSEARCH on $(>) = $(SEARCH_SOURCE:E) ; Depends all : $(<) ; Depends $(<) : $(>) ; } rule QtMoc { # QtMoc x.cpp : x.h ; - preprocess with moc # Derive a .cpp from .h using Qt's moc NotFile src ; Depends src : $(<) ; Depends all : $(<) ; Depends $(<) : $(>) ; Clean clean : $(<) ; SEARCH on $(>) = $(SEARCH_SOURCE) ; MakeLocate $(<) : [ FDirName $(LOCATE_SOURCE[1]) qt-moc $(SUBDIR_TOKENS) ] ; } actions QtMoc { $(QTMOC) -DOS_$(OS) -DOS_$(OS)$(OSPLAT:U) $(>) -o $(<) } rule QtHelpGenBuild { # QtHelpGenBuild target.qhc : source.qhp : command : default_target_suffix ; local dst = $(1) ; local src = [ FDirName $(2) ] ; local cmd = $(3) ; local default_suffix = $(4) ; if ! $(dst) { dst = $(src:B) $(default_suffix) ; dst = $(dst:J=".") ; } MakeLocate $(dst) : $(ALL_LOCATE_TARGET) ; Depends all : $(dst) ; Depends $(dst) : $(src) ; Clean clean : $(dst) ; QTHELPBIN on $(dst) = [ FDirName $(QTDIR) bin $(cmd) ] ; QTHELPSRC on $(dst) = $(src) ; QtHelpGenRun $(dst) : $(src) ; } rule QtHelpGen { QtHelpGenBuild $(1) : $(2) : qhelpgenerator : qhc ; } rule QtHelpCollectionGen { QtHelpGenBuild $(1) : $(2) : qcollectiongenerator : qch ; } # LD_LIBRARY_PATH is for unix. # DYLD_LIBRARY_PATH and DYLD_FRAMEWORK_PATH are for OSX. # The trolltech build process does not hardcode these so they need # to go into the environment. # # These help generation programs, at least as of version 4.4.2, # also seem to have a bunch of problems on several platforms # writing over NFS whether or not locking is enabled. So write to # /tmp and then copy back into place. actions QtHelpGenRun { LD_LIBRARY_PATH=$(QTDIR)/lib DYLD_LIBRARY_PATH=$(QTDIR)/lib DYLD_FRAMEWORK_PATH=$(QTDIR)/lib export LD_LIBRARY_PATH DYLD_LIBRARY_PATH DYLD_FRAMEWORK_PATH $(QTHELPBIN) -o ${TMPDIR-/tmp}/$(<:B)$$ $(QTHELPSRC) && $(CP) ${TMPDIR-/tmp}/$(<:B)$$ $(<) } rule QtUicCpp { # QtUicCpp x.cpp : x.ui x.h ; - preprocess with uic to make .cpp NotFile src ; Depends src : $(<) ; Depends all : $(<) ; Depends $(<) : $(>) ; Clean clean : $(<) ; SEARCH on $(>) = $(SEARCH_SOURCE) ; MakeLocate $(<) : [ FDirName $(LOCATE_SOURCE[1]) qt-ui ] ; } # don't include dir name in x.h actions QtUicCpp { $(QTUIC) $(>[1]) -i $(>[2]:D=) -o $(<) } rule QtUicHdr { # QtUicHdr x.h : x.ui ; - preprocess with uic to make .h NotFile src ; Depends src : $(<) ; Depends all : $(<) ; Depends $(<) : $(>) ; Clean clean : $(<) ; SEARCH on $(>) = $(SEARCH_SOURCE) ; MakeLocate $(<) : [ FDirName $(LOCATE_SOURCE[1]) qt-ui ] ; } actions QtUicHdr { $(QTUIC) $(>) -o $(<) } rule QtUnitTest { # $(1) = component to build unit test for # the component is defined in $(1).h and $(1).cpp # the unit test is defined in t_$(1).h and t_$(1).cpp # $(2) = list of other components this test depends on # $(3) = list of libraries this test depends on local lib = t_$(1) ; # Need to build component into differently named object file # because Library rule will delete normal object file. # Create unique names that don't conflict with the unit test # files by adding .ut suffix before extension. Object <$(SOURCE_GRIST)>$(1).ut$(SUFOBJ) : <$(SOURCE_GRIST)>$(1).cpp ; QtMoc <$(SOURCE_GRIST)>m$(1).ut.cpp : <$(SOURCE_GRIST)>$(1).h ; Object <$(SOURCE_GRIST)>m$(1).ut$(SUFOBJ) : <$(SOURCE_GRIST)>m$(1).ut.cpp ; LibraryFromObjects t_$(1) : <$(SOURCE_GRIST)>$(1).ut$(SUFOBJ) <$(SOURCE_GRIST)>m$(1).ut$(SUFOBJ) ; # Rebuild any dependencies for same reason. for dep in $(2) { Object <$(SOURCE_GRIST)>$(dep).$(1).ut$(SUFOBJ) : <$(SOURCE_GRIST)>$(dep).cpp ; QtMoc <$(SOURCE_GRIST)>m$(dep).$(1).ut.cpp : <$(SOURCE_GRIST)>$(dep).h ; Object <$(SOURCE_GRIST)>m$(dep).$(1).ut$(SUFOBJ) : <$(SOURCE_GRIST)>m$(dep).$(1).ut.cpp ; LibraryFromObjects t_$(1) : <$(SOURCE_GRIST)>$(dep).$(1).ut$(SUFOBJ) <$(SOURCE_GRIST)>m$(dep).$(1).ut$(SUFOBJ) ; } # Need to compile unit test too since we're forced to use MainFromObjects. # Moc'ed cpp files, and their obj files, end up with mt_ prefix. Object <$(SOURCE_GRIST)>t_$(1)$(SUFOBJ) : <$(SOURCE_GRIST)>t_$(1).cpp ; QtMoc <$(SOURCE_GRIST)>mt_$(1).cpp : <$(SOURCE_GRIST)>t_$(1).h ; Object <$(SOURCE_GRIST)>mt_$(1)$(SUFOBJ) : <$(SOURCE_GRIST)>mt_$(1).cpp ; MainFromObjects $(1) : <$(SOURCE_GRIST)>mt_$(1)$(SUFOBJ) <$(SOURCE_GRIST)>t_$(1)$(SUFOBJ) ; LinkLibraries $(1) : $(lib) $(3) ; QtConsoleLinkage $(1) ; } rule QtUnitTestSuite { for dep in $(2) { local exe = $(dep)$(SUFEXE) ; MakeLocate $(exe) : $(LOCATE_TARGET) ; Depends $(1) : $(exe) ; if $(RUNTESTS) { QtUnitTestCase $(1) : $(exe) ; } } } actions QtUnitTestCase { $(2) } rule P4QtCoreHdrs { SubDirHdrs $(P4QT) core primitives ; SubDirHdrs $(P4QT) core platform ; SubDirHdrs $(P4QT) core prefs ; SubDirHdrs $(P4QT) core util ; } rule P4QtApiHdrs { P4QtCoreHdrs ; SubDirHdrs $(P4QT) p4api agents ; SubDirHdrs $(P4QT) p4api models ; SubDirHdrs $(P4QT) p4api obj ; SubDirHdrs $(P4QT) p4api op ; } rule P4SccCoreHdrs { SubDirHdrs $(P4SCC) p4api include ; SubDirHdrs $(P4SCC) core include ; } ################################################# # # Section 8. Lua build rules and actions. # ################################################# # Rule to deal with Lua generated files and tool dependencies for # P4-Report. Note that there are cases where parallel builds will # fail. For example, if you make a clean build, edit scripts/file.lua, # then re-build, you'll still have old p4-bin/file.lb results, so # bin2c and luac might finish after or during the C++ compile. # # This problem only applies to incremental builds. If production # builds are from-scratch, then they should be safe. rule P4ReportDEPENDS { # Make sure we first build the Lua compiler and bin2c utility # before we try and make the header files. DEPENDS luacode.h : luac$(SUFEXE) bin2c$(SUFEXE) ; DEPENDS luaclicode.h : luac$(SUFEXE) bin2c$(SUFEXE) ; # Make sure we create the header files before compiling p4sql # and p4odbc.dll. DEPENDS p4sql$(SUFEXE) : luacode.h luaclicode.h ; DEPENDS p4odbc.dll : luacode.h luaclicode.h ; } rule Lua2c { local _t ; _t = [ FGristFiles $(>:S=.lb) ] ; LuaCompile $(>) ; LOCATE on $(<) = $(SEARCH_SOURCE) ; DEPENDS lib : $(<) ; DEPENDS $(<) : $(_t) ; LuaBin2c $(<) : $(_t) ; Clean clean : $(<) ; Clean clean : $(_t) ; } rule LuaCompile { local _t _i ; for _i in [ FGristFiles $(<:S=.lua) ] { _t = $(_i:S=.lb) ; SEARCH on $(_i) = $(SEARCH_SOURCE) ; LOCATE on $(_t) = $(LOCATE_TARGET) ; DEPENDS obj : $(_t) ; DEPENDS $(_t) : $(_i) ; Luac $(_t) : $(_i) ; Clean clean : $(_t) ; } } actions LuaBin2c { $(ALL_LOCATE_TARGET)$(SLASH)bin2c $(>) > $(<) } actions Luac { $(ALL_LOCATE_TARGET)$(SLASH)luac -s -o $(<) $(>) } ################################################# # # Section 9. Boost provides free peer-reviewed portable C++ source libraries. # ################################################# # Point to the root of the boost hierarchy. c.f. BoostHdrs rule. SetDefaultDirName BOOSTDIR : [ FSubDirPath AllP4 .. import boost 1.47.0 ] ; # The old boost rule - still used in p4sandbox and server code rule BoostHdrs { # Include boost without jam-crawling its maze of headers. # Don't use SubDirHdrs: Jam locks up if it tries to crawl boost. SubDirC++Flags -I$(BOOSTDIR) -I$(BOOSTDIR)/tr1 -I$(BOOSTDIR)/boost/tr1 ; } rule BoostDefines { _BOOSTDIR = [ FDirName $(AllP4) $(<) boost ] ; BOOSTINCLUDEDIR = [ FDirName $(_BOOSTDIR) include ] ; BOOSTLIBDIR = [ FDirName $(_BOOSTDIR) lib $(LIBRARY_DEPOLYMENT_DIRECTORY) ] ; SubDirC++Flags -I$(BOOSTINCLUDEDIR) -I$(BOOSTINCLUDEDIR)/boost/tr1 ; } # boost libraries are linked differently on windows - this is why we need special rule rule LinkBoostLib { if ! $(BOOSTLIBDIR) { exit exit You need to call BoostDefines first ; } if $(OS) != NT { for lib in $(>) { LinkLib $(<) : $(lib) ; if $(lib) = boost_thread { LinkLib $(<) : pthread ; } } } LinkDir $(<) : $(BOOSTLIBDIR) ; } ################################################# # # Section 10. Google protocol buffers build rules and actions. # ################################################# rule ProtoBaseDefines { PROTOBUFDIR = [ FDirName $(AllP4) $(<) protobuf ] ; PROTOBUFINCLUDEDIR = [ FDirName $(PROTOBUFDIR) include ] ; PROTOBUFLIBDIR = [ FDirName $(PROTOBUFDIR) lib $(LIBRARY_DEPOLYMENT_DIRECTORY) ] ; PROTOBUFC = [ FDirName $(PROTOBUFDIR) bin $(LIBRARY_DEPOLYMENT_DIRECTORY) protoc ] ; PROTOBUF_CPP_OUT = [ FDirName $(LOCATE_SOURCE[1]) protobuf ] ; PROTOBUF_OBJ_OUT = [ FDirName $(LOCATE_SOURCE[1]) objects protobuf ] ; } rule ProtobufDefines { # ProtobufDefines ; - Add defines/headers for building with Protocol buffers ProtoBaseDefines $(<) ; SubDirHdrs $(PROTOBUFINCLUDEDIR) ; SubDirHdrs $(LOCATE_SOURCE[1]) protobuf ; } rule ProtobufLinkage { if ! $(PROTOBUFDIR) { exit You need to call ProtobufDefines first ; } if $(NT) { LinkLib $(<) : libprotobuf ; } else { LinkLib $(<) : protobuf m ; } LinkDir $(<) : $(PROTOBUFLIBDIR) ; } rule ProtobufImportRule { local cc = $(<:S=.pb.cc) ; for proto in $(>:G=$(HDRGRIST:E)) { on $(proto) grist = $(grist_cc) ; Depends $(cc) : $(grist) ; } } rule ProtobufDummyIncludeRule { # do not scan generated pb.cc files for headers - they are always generated together # and we need reversed dependency to force generation when some other header file # includes pb.h file } rule ProtobufLibrary { # ProtobufLibrary lib : *.proto ; - protoc, compile, & archive # X.proto -> temp X.cc and X.h -> temp X.obj -> lib # Normal library rule on the generated *.cc files # Make X.cc and X.h from X.proto using protoc # X.cc is a temp local proto_source ; for proto_source in $(>) { local proto = $(proto_source) ; if $(OS) = NT { local proto_tokens = [ FSplit $(proto) ] ; proto = [ FDirName $(proto_tokens) ] ; } local grist = [ FGristSourceFiles $(proto) ] ; HDRSCAN on $(grist) = "^[ ]*import[ ]*\"([^\"]*)\".*$" ; HDRRULE on $(grist) = ProtobufImportRule ; local cc = $(proto:S=.pb.cc) ; Library $(<) : $(proto:S=.pb.cc) ; local grist_cc = [ FGristSourceFiles $(cc) ] ; grist_cc on $(proto_source) = $(grist_cc) ; local hd = $(proto:S=.pb.h) ; if $(OS) = NT { NotFile $(hd) ; local h = $(proto_source:S=.pb.h) ; # Prevents circular dependency issues when the header file is found in already generated pb.cc file HDRRULE on $(grist_cc) = ProtobufDummyIncludeRule ; NotFile $(h) ; Depends $(h) : $(grist_cc) ; ObjectC++Flags $(grist_cc) : /EHsc /wd4125 ; } local gproto = [ FGristFiles $(proto) ] ; ProtobufCompile $(grist_cc) $(hd) : $(gproto) ; } } rule ProtobufCompile { # ProtobufC x.proto ; - preprocess with protoc # Derive a .cc and .h from .proto using ProtoC NotFile protobuf ; Depends protobuf : $(<) ; NotFile src ; Depends src : protobuf ; Depends all : $(<) ; Depends $(<) : $(>) ; Clean clean : $(<) ; PROTO_PATH on $(<) = $(LOCATE_SOURCE) ; SEARCH on $(>) = $(SEARCH_SOURCE) ; MakeLocateWithSubDirectory $(<) : $(PROTOBUF_CPP_OUT) ; } actions ProtobufCompile { $(PROTOBUFC) $(>) --cpp_out=$(PROTOBUF_CPP_OUT) --proto_path=$(PROTO_PATH) -I$(PROTO_HEADERS) } ################################################# # # Section 11. Google test rules # ################################################# rule P4VGTest { # Usage: P4VGTest component : lib1 lib2 ... ; GTest [ FDirName $(AllP4) p4-qt gtest ] : $(<) : $(>) ; } rule GTestQt { local TestAppName = $(1)-tests ; QtConsoleLinkage $(TestAppName) ; local test_h_files = [ GLOB $(LOCATE_SOURCE[2]) : *_qt_gtest.h ] ; if $(test_h_files) { local test_files = $(test_h_files:B).h ; QtMocLibrary $(TestAppName)-qt : $(test_files) ; LinkLibraries $(TestAppName) : $(TestAppName)-qt ; } } rule GTest { # GTest is for internal use only - so far # Test only on Windows, mac and linux if $(OS) != NT && $(OS) != MACOSX && $(OS) != LINUX { return ; } # Test only for dyn and dyng if $(TYPE) != dyn && $(TYPE) != dyng { return ; } local GTESTDIR = $(1) ; # Add gtest include directory SubDirHdrs [ FDirName $(GTESTDIR) include ] ; local TestAppName = $(2)-tests ; local TestApp = [ FAppendSuffix $(TestAppName) : $(SUFEXE) ] ; # Scan for all files with suffix _unittest local test_cpp_files = [ GLOB $(LOCATE_SOURCE[2]) : *_gtest.cpp ] ; local test_cc_files = [ GLOB $(LOCATE_SOURCE[2]) : *_gtest.cc ] ; local test_files = $(test_cpp_files:B).cpp ; test_files += $(test_cc_files:B).cc ; # add all *_unittest files to the test application if $(OS) = NT { ObjectC++Flags $(test_files) : /EHsc ; } # add gtest library directory GTESTLIBDIR = [ FDirName $(GTESTDIR) lib $(LIBRARY_DEPOLYMENT_DIRECTORY) ] ; LinkLib $(TestAppName) : gtest ; if $(OS) = LINUX { LinkLib $(TestAppName) : pthread ; } LinkDir $(TestAppName) : $(GTESTLIBDIR) ; if $(PROTOBUFDIR) { ProtobufLinkage $(TestAppName) ; } # add link libraries LinkLibraries $(TestAppName) : $(3) ; LINK_WITH_STDC++ += $(TestAppName) ; P4Main $(TestAppName) : $(test_files) ; # initilize unit test report GTestReport $(2)-report.xml : $(TestApp) ; } rule GTestReport { # GTestReport is fot internal use only NotFile ut ; Depends ut : $(<) ; Depends all : $(<) ; Depends $(<) : $(>) ; Clean clean : $(<) ; SEARCH on $(<) = $(SEARCH_SOURCE) ; MakeLocate $(<) : [ FDirName $(LOCATE_SOURCE[1]) tests ] ; } actions GTestReport { $(>) --gtest_output=xml:$(<) --gtest_filter=-*.Integration_* } ################################################# # # Section 12. Per-platform actions. # ################################################# if $(OS) = IPHONE { # The "security unlock-keychain" command here should have no effect # if the keychain is already unlocked, even if the supplied # password is incorrect. But it will unlock keychains with blank # passwords, which should avoid some accidental production failures. actions P4Scout_xcodebuild { security unlock-keychain -p '' login.keychain pwd=`pwd` cd $(SCOUTSRCDIR) && xcodebuild -configuration $(>) P4APIDIR=$pwd/$(P4APIDIR) && cd build/$(>)-iphoneos && zip -9 -r -y -q $(>)-$(<).zip $(<) && zip -9 -r -y -q $(>)-$(<).dSYM.zip $(<).dSYM && mv $(>)-$(<).zip $(>)-$(<).dSYM.zip $pwd/$(EXEC) } } if $(UNIX) || $(NT) { # Provide proper quoting for file names with spaces in them. actions File { $(CP) "$(>)" "$(<)" } } if $(NT) && $(MSVCNT) { if $(BUILD_WITH_SUB_DIRECTORIES) != true { actions updated together piecemeal Archive { pushd $(<:D) if exist $(<:BS) set _$(<:B)_=$(<:BS) $(AR) /nologo /out:$(<:BS) %_$(<:B)_% $(>:BS) if %ERRORLEVEL% neq 0 exit %ERRORLEVEL% popd } } # When embedding a manifest, the resource id should be 1 for exe files, 2 for dlls. actions Link bind NEEDLIBS DEFFILE { $(LINK) $(LINKFLAGS) /out:$(<) /def:$(DEFFILE) $(UNDEFS) $(>) $(NEEDLIBS) $(LINKLIBS) if %ERRORLEVEL% neq 0 exit %ERRORLEVEL% set _target=$(<) set _file=%_target:$(ALL_LOCATE_TARGET)$(SLASH)=% set _rsrc=1 if /i %_target:~-3,3% neq exe set _rsrc=2 if exist $(<).manifest mt -manifest $(<).manifest -outputresource:$(<);%_rsrc% } } if $(NT) { actions Cc { $(CC) /c /Fo$(<) /Fd$(PDBFILENAME) $(CCFLAGS) $(CCDEFS) "$(CCHDRS)" "/I$(STDHDRS)" $(>) } actions C++ { $(C++) /c /Fo$(<) /Fd$(PDBFILENAME) $(C++FLAGS) $(CCDEFS) "$(CCHDRS)" "/I$(STDHDRS)" /Tp$(>) } actions MkTarArchive { tar cf $(<) -C $(>:P) $(>:BE)$(>:SE) } # If someone beat us to creating the directory, don't bomb. actions MkDir1 { $(MKDIR) $(<) if exist $(<) exit 0 } } if $(VMS) { actions MkTarArchive { set default $(<:D) vmstar cvdzf $(<:B)$(<:S) [.$(>:B)...] set file/prot=(o:rwed) $(<:B)$(<:S) } actions MkZipArchive { set default $(<:D) zip "-9wrV" $(<:B)$(<:S) $(>:BS=.dir) } actions MkBckArchive { set default $(<:D) backup [.$(>:B)...] $(<:B)$(<:S)/save set file/prot=(o:rwed) $(<:B)$(<:S) } } # # MakeQtConf # if $(OS) = MACOSX { actions MakeQtConf1 { echo "[paths]" > $(<) echo "plugins = PlugIns" >> $(<) echo "translations = Resources/translations" >> $(<) } } else if $(UNIX) { actions MakeQtConf1 { echo "[paths]" > $(<) echo "plugins = ../lib/p4v/qt4/plugins" >> $(<) echo "translations = ../lib/p4v/P4VResources/translations" >> $(<) } } else if $(NT) { actions MakeQtConf1 { echo "[paths]" > $(<) echo "plugins = plugins" >> $(<) echo "translations = translations" >> $(<) } } ################################################# # # Section 13. Useful miscellanea # ################################################# # Numerous client packages use this variable: p4-dtg, p4-convert, # the scripted APIs, etc. # We can't set this in Section 1 because the rule isn't defined yet. { local _apidir = [ P4APIDirName p4api ] ; SetDefaultDirName P4APIDIR : [ FDirName $(EXEC) $(_apidir[1]) ] ; } if $(USE_P4APIDIR) && ! [ FileIsDir $(P4APIDIR) ] { exit I was told to use P4APIDIR"="$(P4APIDIR) but it does not exist. ; } # Tell the user where the top of the code tree is. # # For example if you were in say, some arbitrary working directory # deeply under p4-qt/..., how could you easily get back to the # p4-bin directory? # # $ alias topdir='jam locate-topdir 2>&1 | sed -ne "/^TOPDIR=/s///p"' # $ cd `topdir`/p4-bin # # This is probably more useful for scripts, however. rule LocateTopDir { local loc = [ FSubDirPath AllP4 ] ; NOTFILE $(loc:G=locate) ; EchoLocate $(<) : $(loc:G=locate) ; } actions EchoLocate { echo "TOPDIR=$(>:G=:E=.)" ; } LocateTopDir locate-topdir ; # end of Jamrules
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 19358 | AnnaTito |
Populate -o //guest/perforce_software/p4connect/... //guest/AnnaTito/dev/p4connect/.... |
||
//guest/perforce_software/p4connect/main/src/P4Bridge/p4api/sample/Jamrules | |||||
#1 | 16209 | Norman Morse | Move entire source tree into "main" branch so workshop code will act correctly. | ||
//guest/perforce_software/p4connect/src/P4Bridge/p4api/sample/Jamrules | |||||
#2 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
||
#1 | 10940 | Norman Morse |
Inital Workshop release of P4Connect. Released under BSD-2 license |