clientluser.h #1

  • //
  • guest/
  • andrew_mcdonald/
  • p4hl/
  • src/
  • dlls/
  • clientluser.h
  • View
  • Commits
  • Open Download .zip Download (822 B)
// clientluser.h: interface for the ClientLuser class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_CLIENTLUSER_H__7BCA717A_7572_4784_A1E9_39EBE88FA02D__INCLUDED_)
#define AFX_CLIENTLUSER_H__7BCA717A_7572_4784_A1E9_39EBE88FA02D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/* The ClientLuser class is a very simple ClientUser subclass - all it does,
 * really, is take whatever it would have output to the screen, and dump it
 * into a StrBuf. */

class ClientLuser : public ClientUser  
{
public:
	StrBuf message;
	ClientLuser();
	virtual ~ClientLuser();
	void OutputInfo( char level, const_char *data );
	void OutputText( const_char *data, int length );

};

#endif // !defined(AFX_CLIENTLUSER_H__7BCA717A_7572_4784_A1E9_39EBE88FA02D__INCLUDED_)
# Change User Description Committed
#1 7292 Andrew McDonald initial submittal
//guest/sam_stafford/p4hl/src/dlls/clientluser.h
#2 1689 Sam Stafford Integrate 02.1 API and code cleanup to P4HL.
 Lots of work.  Phew.
#1 937 Sam Stafford Renaming my guest directory to the more conventional
sam_stafford.
//guest/samwise/p4hl/src/dlls/clientluser.h
#1 936 Sam Stafford Adding P4HL to the public depot.
 See relnotes.txt for
installation instructions; all relevant files are under
p4hl/dist.

Source code is under p4hl/src in the form of a VC++ project.