// stdafx.cpp : source file that includes just the standard includes // p4bridgeStressTest.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 21095 | artofcode |
Populate -o //guest/perforce_software/p4connect/... //guest/artofcode/dev/p4connect/.... |
||
//guest/perforce_software/p4connect/main/src/P4Bridge/p4bridgeStressTest/stdafx.cpp | |||||
#1 | 16209 | Norman Morse | Move entire source tree into "main" branch so workshop code will act correctly. | ||
//guest/perforce_software/p4connect/src/P4Bridge/p4bridgeStressTest/stdafx.cpp | |||||
#1 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
||
//guest/norman_morse/dev/p4connect/src/P4Bridge/p4bridgeStressTest/stdafx.cpp | |||||
#1 | 11821 | Norman Morse | Move Unity 5 compatible build from internal dev branch to workshop dev branch. |