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# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 21852 | cswiedler | Branch //guest/cswiedler/p4connect | ||
//guest/perforce_software/p4connect/main/src/P4Bridge/p4bridge/p4bridge.rc | |||||
#2 | 20275 | Norman Morse |
Update source to match 2016.2 patch 2 release Much thrashing of source during refactor. Proper caching of asset statuses, reducing fstats issued. Some bug fixes by Liz Lam Cleanup of Pending changes, rework of initialization and play/stop play transitions |
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#1 | 16209 | Norman Morse | Move entire source tree into "main" branch so workshop code will act correctly. | ||
//guest/perforce_software/p4connect/src/P4Bridge/p4bridge/p4bridge.rc | |||||
#5 | 15256 | Norman Morse | Make these files writeable in the workspace, so they can be modified in a pre build hook. | ||
#4 | 12553 | Norman Morse |
integrate from internal main Build fixes for EC. Major changes to Configuration and re-initialization code. Bug fixes |
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#3 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
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#2 | 11447 | Norman Morse | Updates from internal main, moved to workshop | ||
#1 | 10940 | Norman Morse |
Inital Workshop release of P4Connect. Released under BSD-2 license |