/******************************************************************************* Copyright (c) 2010, Perforce Software, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PERFORCE SOFTWARE, INC. BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *******************************************************************************/ /******************************************************************************* * Name : stdafx.h * * Author : dbb * * Description : header file that includes just the standard includes to * be pre-compiled. * ******************************************************************************/ #pragma once #include "targetver.h" //#include <tchar.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <share.h> /* #include "P4ClientDotNet.h" #include "P4ServerDotNet.h" #include "utils.h" #include <strtable.h> #include <strarray.h> #include <strops.h> */ #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include <windows.h> #ifndef P4INT64 #define P4INT64 __int64 #endif #ifndef StrVarName #include <strops.h> #endif #include <utils.h> #include <p4base.h> #include <DoublyLinkedList.h> #include <Lock.h> //#include <P4Connection.h> #include <I18NAPI.h> #include <clientapi.h> #ifdef _DEBUG #else #endif //#ifndef StrPtrDict //#include <strtable.h> //#endif // //#ifndef StrDict //#include <strdict.h> //#endif
# | Change | User | Description | Committed | |
---|---|---|---|---|---|
#1 | 12290 | geekstress |
Branching //guest/perforce_software/p4connect/... to //guest/geekstress/dev/p4connect/... |
||
//guest/perforce_software/p4connect/src/P4Bridge/p4bridge-unit-test/stdafx.h | |||||
#2 | 12135 | Norman Morse |
Integrate dev branch changes into main. This code is the basiis of the 2.7 BETA release which provides Unity 5 compatibility |
||
#1 | 10940 | Norman Morse |
Inital Workshop release of P4Connect. Released under BSD-2 license |