/******************************************************************************* Copyright (c) 2001-2009, Perforce Software, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PERFORCE SOFTWARE, INC. BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *******************************************************************************/ /*===================================================================\ | Name : P4ClientApiPriv.h | | Author : Michael Bishop <mbishop@perforce.com> | | Description: Objective-C wrapper for the Perforce API. The private * methods to handle raw server output. \===================================================================*/ #import <Foundation/Foundation.h> #include "clientapi.h" @class P4ClientApi; @protocol P4ClientApiCommandDelegate; class ClientUserWrapper : public ClientUser { public: ClientUserWrapper(P4ClientApi *, id<P4ClientApiCommandDelegate> delegate); virtual ~ClientUserWrapper(); void HandleError( Error * error ); void OutputInfo( char level, const char *data ); void OutputBinary( const char *data, int length ); void OutputText( const char *data, int length ); void OutputStat( StrDict *varList ); void InputData( StrBuf *buf, Error *e ); void Finished(); private: NSThread * callbackThread() const; P4ClientApi * mApi; id<P4ClientApiCommandDelegate> mDelegate; void inspectDelegateMethods(); // booleans to cache the existence of the delegate methods bool mHasHandleError; bool mHasOutputInfo; bool mHasOutputBinary; bool mHasOutputText; bool mHasOutputStat; bool mHasFinished; bool mDelegateIsAnNSObject; };
# | Change | User | Description | Committed | |
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#1 | 8331 | Matt Attaway |
Adding initial version of MacMenu for Perforce MacMenu is a helpful Perforce client that sits in your toolbar. It allows you to run standard Perforce operations on the document that is open the currently active editor/viewer. |