game "P4HL" // Game title url_info "www.perforce.com" // Info URL url_dl "www.perforce.com" // Downloading URL version "beta" // version of mod size "190000000" // size of mod svonly "1" // server side only mod? (1=yes 0=no) cldll "0" // client side dll? (1=yes 0=no) hlversion "1107" // version of halflife gamedll "dlls\p4hl.dll" // file and location of dll startmap "xen" trainingmap "xen"
# | Change | User | Description | Committed | |
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#2 | 1064 | Sam Stafford |
Release 1.0 of P4HL! liblist.gam has new mod size and version info p4hl.exe updated with latest stuff relnotes.txt edited to reflect fixed bug Job 5 was pretty much the only thing preventing me from deeming P4HL "1.0", and now that it's fixed.... |
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#1 | 937 | Sam Stafford |
Renaming my guest directory to the more conventional sam_stafford. |
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//guest/samwise/p4hl/dist/liblist.gam | |||||
#1 | 936 | Sam Stafford |
Adding P4HL to the public depot. See relnotes.txt for installation instructions; all relevant files are under p4hl/dist. Source code is under p4hl/src in the form of a VC++ project. |