bool draw(); void load(); int save(); int RandInt( int foo ); float RandFloat(); void SetColor( Color c ); void SetColor21( Color c, double f ); void SetHue( double d );
| # | Change | User | Description | Committed | |
|---|---|---|---|---|---|
| #4 | 4449 | Sam Stafford | Speed lines, toggle creatures on and off. | ||
| #3 | 4440 | Sam Stafford | Bug fixes, new features, the usual. | ||
| #2 | 4433 | Sam Stafford |
More work on this little project. The AI is still nonexistent. |
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| #1 | 4430 | Sam Stafford |
Start importing alife/AI code from Genesaver. Much tweaking will need to be done. |
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| //guest/sam_stafford/genesaver/src/util.h | |||||
| #1 | 3354 | Sam Stafford |
Code refactoring - split "main" functions into main.cpp (non-Windows) and winmain.cpp (Windows), with all shared code going in util.cpp. No functional changes. |
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